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Make martial arts users immune to leg damage from bad kicks
Characters who have at least basic training in proper form for making kicks are unlikely to fail to apply that training even if they decide to kick a wall or heavy object. The kick won't necessarily accomplish anything, but it will be properly executed. This removes the HP and wounded leg damage in the "Ouch! That hurts!" kick failure case for all characters with Basic martial arts (i.e. all monks and samurai) and replaces it with an "ineffective" message. The kick still makes noise to wake up monsters and still subjects the hero to Newton's 3rd Law. Closes #151
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