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Support passing PNG data directly to SvgLogo #491

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Apr 3, 2024
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18 changes: 17 additions & 1 deletion QRCoder/SvgQRCode.cs
Original file line number Diff line number Diff line change
Expand Up @@ -285,7 +285,7 @@ public SvgLogo(Bitmap iconRasterized, int iconSizePercent = 15, bool fillLogoBac
using (var bitmap = new Bitmap(iconRasterized))
{
bitmap.Save(ms, System.Drawing.Imaging.ImageFormat.Png);
_logoData = Convert.ToBase64String(ms.GetBuffer(), Base64FormattingOptions.None);
_logoData = Convert.ToBase64String(ms.GetBuffer(), 0, (int)ms.Length, Base64FormattingOptions.None);
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GetBuffer() returns the current working memory buffer allocated by MemoryStream, including extra padding that is reserved but not yet used by the MemoryStream. This is unlike ToArray which copies the working data to a new array of the correct length. To properly use GetBuffer, the length must be passed to Convert.ToBase64String so that only the working data is encoded.

}
}
_mediaType = MediaType.PNG;
Expand All @@ -311,6 +311,22 @@ public SvgLogo(string iconVectorized, int iconSizePercent = 15, bool fillLogoBac
_isEmbedded = iconEmbedded;
}

/// <summary>
/// Create a logo object to be used in SvgQRCode renderer
/// </summary>
/// <param name="iconRasterized">Logo to be rendered as PNG</param>
/// <param name="iconSizePercent">Degree of percentage coverage of the QR code by the logo</param>
/// <param name="fillLogoBackground">If true, the background behind the logo will be cleaned</param>
public SvgLogo(byte[] iconRasterized, int iconSizePercent = 15, bool fillLogoBackground = true)
{
_iconSizePercent = iconSizePercent;
_logoData = Convert.ToBase64String(iconRasterized, Base64FormattingOptions.None);
_mediaType = MediaType.PNG;
_fillLogoBackground = fillLogoBackground;
_logoRaw = iconRasterized;
_isEmbedded = false;
}

/// <summary>
/// Returns the raw logo's data
/// </summary>
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23 changes: 21 additions & 2 deletions QRCoderTests/SvgQRCodeRendererTests.cs
Original file line number Diff line number Diff line change
Expand Up @@ -105,7 +105,7 @@ public void can_render_svg_qrcode_without_quietzones_hex()

[Fact]
[Category("QRRenderer/SvgQRCode")]
public void can_render_svg_qrcode_with_png_logo()
public void can_render_svg_qrcode_with_png_logo_bitmap()
{
//Create QR code
var gen = new QRCodeGenerator();
Expand All @@ -119,7 +119,26 @@ public void can_render_svg_qrcode_with_png_logo()
var svg = new SvgQRCode(data).GetGraphic(10, Color.DarkGray, Color.White, logo: logoObj);

var result = HelperFunctions.StringToHash(svg);
result.ShouldBe("78e02e8ba415f15817d5ed88c4afca31");
result.ShouldBe("7d53f25af04e52b20550deb2e3589e96");
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Since the extra padding was removed from the SVG, the hash has changed.

}

[Fact]
[Category("QRRenderer/SvgQRCode")]
public void can_render_svg_qrcode_with_png_logo_bytearray()
{
//Create QR code
var gen = new QRCodeGenerator();
var data = gen.CreateQrCode("This is a quick test! 123#?", QRCodeGenerator.ECCLevel.H);

//Used logo is licensed under public domain. Ref.: https://thenounproject.com/Iconathon1/collection/redefining-women/?i=2909346
var logoBitmap = System.IO.File.ReadAllBytes(GetAssemblyPath() + "\\assets\\noun_software engineer_2909346.png");
var logoObj = new SvgQRCode.SvgLogo(iconRasterized: logoBitmap, 15);
logoObj.GetMediaType().ShouldBe<SvgQRCode.SvgLogo.MediaType>(SvgQRCode.SvgLogo.MediaType.PNG);

var svg = new SvgQRCode(data).GetGraphic(10, Color.DarkGray, Color.White, logo: logoObj);

var result = HelperFunctions.StringToHash(svg);
result.ShouldBe("7d53f25af04e52b20550deb2e3589e96");
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We can see here that the new constructor results in the same hash as using the System.Drawing.Bitmap constructor.

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@Shane32 Shane32 Apr 2, 2024

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Hmm, this is false. Well, I was sorta surprised; .NET should re-encode the PNG with the Bitmap constructor. Not sure why I thought otherwise.

}

[Fact]
Expand Down