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Kevin van Rijn edited this page Mar 29, 2018 · 8 revisions

Versions

Current Release

v2.5.4 2015-05-25

Fixed "Spy on fire" captions not showing up, thanks iSk_

Outdated Releases

v2.5.3 2015-03-15

Added clovervidiaw, a copy of clovervidiac without the class-specific colors, except for Medic, Jarate, and Engineer's buildings. Give it a try!

v2.5.2 2015-02-10

Added new colors for the Übercharge activated vs the Kritz/Quick-Fix activated captions. Lemme know if you don't like them.

v2.5.1 2015-02-01

Added some new Spy-calling lines for calling out disguised spies, which can, thankfully, be activated and deactivated the same way as the other spammy captions - with cc_subtitles 1.

v2.5 2015-01-31

Updated the Medic's "Über activated!" lines to be specific for the Medi Gun and the Kritzkrieg/Quick-Fix.
Also, I added an approximate timer for the Übercharge which has a secondary caption for 50% and the Über expiring. It lasts for roughly 7.5 seconds, the average Übercharge time, which can be reduced by charging multiple targets. So, like I said, it's an approximation.

v2.4.2 2015-01-26

Added some <len:#> tags to the Weapon Switcher captions so that they disappear after 1 second. If this is undesired, contact me on Steam.

v2.4.1 2014-12-22

Added some fancy numbers in circles (like ①②③) to the weapon switcher captions so you know what slot it is at a glance.

v2.4 2014-12-22

Changed date format for the readme to follow some ISO standard.
Also added some more taunt lines in case you were getting flooded by "No caption found for x.y.z" in your consoles.

By the way, please read the readme_also.txt before asking me why X and Y actions/events aren't captioned.

v2.3.1 11/9/14

Added readme_also.txt, which contains many things people request from captions that aren't currently possible. Please read it before asking me to add a feature which I've already tried and determined impossible at the current moment.

v2.3 10/26/14

Added captions for the Helltower spells. They'll be in the same green that Merasmus and the Skeletons use in the killfeed.

v2.2 6/29/14

Added all new #Clear.X captions, where X is the number of caption lines you wish you clear. I've included 1-6, and if you need more, you can copy and paste mine to make your own.

v2.1 6/19/14

Added blank captions for the new dancing taunts added to get rid of the "No caption found for X" errors in the console.

v2.2 6/29/14

Added all new #Clear.X captions, where X is the number of caption lines you wish you clear. I've included 1-6, and if you need more, you can copy and paste mine to make your own.

v2.1 6/19/14

Added blank captions for the new dancing taunts added to get rid of the "No caption found for X" errors in the console.

v2.0 5/24/14

Damn, we're already at 2.0?

Added captions for weapon switcher scripts. See CaptionsInScripts page on the Google Code project wiki for details.

v1.9 3/30/14

I've extracted every single voice line caption, including the MvM ones that I left blank, from the game. If you still get those "No caption found for x.y.z" errors AFTER UPDATING, let me know and I'll see what went wrong.

v1.8.1 3/25/14

clovervidiat has now been discontinued. On the bright side, clovervidiar now has all competitive captions that can be enabled using cc_subtitles 0.

v1.8 3/23/14

Overhauled clovervidiac competitive captions with new colors and more captions.

v1.7 12/26/13

Added MvM captions for robots attacking gates

v1.6 11/27/13

Added MvM captions for resurrected classes

v1.5 - 9/14/13

Added Taigha version of comp captions which make all the comp captions bold and non-colored, except for being on fire, jarate thrown/spy hit, and for Medic/Spy, who will be in red.

v1.4 - 9/7/13

Added Competitive Captions

v1.3 - 8/8/13

Added caption for Medic taunting/healing themselves with the Kritzkrieg

v1.2 - 6/1/13

Changed from .vpk to .zip format

Added <sfx> tags to all voice lines

Can now toggle voice lines using cc_subtitles 1/0

v1.1 - 5/25/13

Fixed missing quote on line 2697

v1.0 - 5/24/13

Uploaded first version of captions

Added MvM captions to the .dat from Gamebanana