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- Install Microsoft Visual Studio 2013. You can find it here.
- Clone the repository:
git clone https://github.com/chaymaster/SourceSDK2013-Swelter.git
- Specify path to your mod's
bin
folder ingame/client/client_base.vpc
ANDgame/server/server_base.vpc
:- e.g.
$Macro OUTBINDIR "C:\Steam\steamapps\common\Swelter\Swelter\bin"
- e.g.
- Generate the solution by running
creategameprojects.bat
. - Open the solution using VS2013 or your preferrable version of Visual Studio.
- Change the build configuration to
Release
. - Build
Client (Episodic)
andServer (Episodic)
projects.- Output dlls are automatically placed to your output directory specified at Step 3.
- Done! You can launch the mod and test it.