Merge branch 'wgpu-0.19' into windows #177
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: wgpu-d CI | |
on: push | |
# schedule: | |
# - cron: '0 0 * * SUN' | |
jobs: | |
test: | |
name: Tests | |
strategy: | |
matrix: | |
os: [ubuntu-latest, macos-12] | |
# TODO: os: [ubuntu-latest, macos-12, windows-latest] | |
# Test against the last two LDC releases | |
compiler: [ldc-1.37.0, ldc-1.38.0] | |
# TODO: compiler: [ldc-1.36.0, dmd-2.107.0] | |
exclude: | |
# FIXME: https://github.com/chances/wgpu-d/actions/runs/9726758262/job/26845551536#step:5:26 | |
# FIXME: This is some linking issue in DMD that's not present in LDC. ImportC doesn't emit `struct` constructors? | |
# Undefined symbols for architecture x86_64: | |
# "__C.WGPURenderPassDescriptor.__initwgpu_bindings", referenced from: | |
# @trusted wgpu.api.RenderPass wgpu.api.CommandEncoder.beginRenderPass(const(__C.WGPURenderPassDescriptor)) in wgpu-d-test-unittest.o | |
- compiler: dmd-2.107.0 | |
- compiler: dmd-2.108.0 | |
runs-on: ${{ matrix.os }} | |
steps: | |
- uses: actions/checkout@v1 | |
- name: Install D compiler | |
uses: dlang-community/setup-dlang@v1 | |
with: | |
compiler: ${{ matrix.compiler }} | |
# - name: Install *nix Dependencies | |
# if: runner.os == 'Linux' | |
# run: sudo apt-get install --quiet -y libglfw3 libglfw3-dev | |
- name: Lint | |
run: dub run dscanner -- lint -f github source | |
# - name: Integration Test | |
# run: dub build wgpu-d:headless | |
- name: Test | |
run: make cover | |
- name: Upload Coverage to Codecov | |
if: success() | |
run: bash <(curl -s https://codecov.io/bash) |