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Experimental 2024-08-03

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@github-actions github-actions released this 04 Aug 00:48
· 488 commits to main since this release
e47cad4
  • PR: #5134 feat(content): add 2story03 by LilShiningMan
  • PR: #5135 feat(i18n): routine i18n updates on 2024-08-03 by Coolthulhu
  • PR: #5117 ci: fix matrix (yet again^2) by scarf005
  • PR: #5139 fix: use regional terrain for the dairy farm by 0Monet
  • PR: #5138 fix: put dirt floor under the gun safes on the farm by 0Monet
  • PR: #5136 fix(UI): gunmod wield info no longer causes game to crash by chaosvolt
  • PR: #5137 feat(mods/crt_expansion): Remove mainlined constructions from CRIT mod by RoyalFox2140
  • PR: #5140 fix: use regional terrain for s_gun (gun store) by 0Monet
  • PR: #5142 fix: s_gun (gun store) roof by 0Monet
  • PR: #5141 feat(balance): guns dropped by basic zombies can now spawn damaged and/or dirty, like with other zombie gun drops by chaosvolt
  • PR: #5143 fix: armored zombie no longer drops entire stacks of wire by chaosvolt
  • PR: #5094 feat(content): moving fungal logic to external settings & dangerous_fungi mod by 4nonch

These are the outputs for the experimental build of commit e47cad48f5fbdccd3a333b3443668c1987417014