Experimental 2024-01-20
Pre-release
Pre-release
- PR: #4128 feat(content): house_fence08 by LilShiningMan
- PR: #4124 fix:
2storymodern04
garage by 0Monet - PR: #3915 docs: Faction Lore Update by KheirFerrum
- PR: #4133 feat(i18n): routine i18n updates on 2024-01-20 by Coolthulhu
- PR: #4134 chore(deps-dev): bump vite from 4.4.12 to 4.5.2 in /doc by dependabot[bot]
- PR: #4135 chore(deps): bump sharp from 0.32.5 to 0.32.6 in /doc by dependabot[bot]
- PR: #4107 feat(content): new voltmeter/bionic scanner CBM by chaosvolt
- PR: #4119 feat: mainline some craftable bionics with consistency updates by chaosvolt
- PR: #4132 feat(balance): adjust relative damage values of rockets yet again by chaosvolt
- PR: #4136 feat(balance): dial back nerf to skill impact on butchery a bit by chaosvolt
- PR: #4130 fix: mountable terrain usable for firing heavy weapons agian by chaosvolt
- PR: #4131 fix: fix some nondescript mission names, fix chemist mission by chaosvolt
- PR: #4138 fix:
pick_safe_adjacent_tile
returning invalid position by scarf005
These are the outputs for the experimental build of commit b625f1f944d7c6fdee203947e0c55228d6e65f88