Scale up mining yield of solid rock to match boulders #3162
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Summary
SUMMARY: Balance "Mining solid rock gives as much stone as mining large boulders, related stone surfaces give as much rock as medium boulders"
Purpose of change
Something I made note of in #3161, boulders got an adjustment to how many rocks they're worth but solid rock and related terrain didn't get adjusted accordingly, and doing so would be reasonable for parity with how many rocks it takes to make stone walls.
Describe the solution
Describe alternatives you've considered
Testing
Checked affected file for snytax and lint errors.
Additional context