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Debug message during regular play: Item mutant_bug_hydrogen_sacs was loaded with charges, but can not have any! #4730

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jornvandebeek opened this issue Jun 3, 2024 · 1 comment · Fixed by #4732
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@jornvandebeek
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Describe the bug

I was doing a vanilla playthrough on a recent nightly build (world/save was generated on that same build). A debug message popped up, walking around near some giant wasps. "Item mutant_bug_hydrogen_sacs was loaded with charges, but can not have any!"

If this is something that's easy to investigate and solve as a first issue for me, let me know and I'll take a stab at it.

Steps To Reproduce

Unsure, I have stopped playing to make this report.

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.4412 (22H2)
  • Game Version: b088cbc [64-bit]
  • Graphics Version: Tiles
  • LAPI Version: 2
  • Game Language: []
  • Mods loaded: [
    Bright Nights [bn],
    Disable NPC Needs [no_npc_food],
    Simplified Nutrition [novitamins],
    No Rail Stations [No_Rail_Stations],
    Prevent Zombie Revivication [no_reviving_zombies],
    Limit Fungal Growth [limit_fungal_growth]
    ]

Additional context

save.zip

This is the relevant message from debug.log

DEBUG : Item mutant_bug_hydrogen_sacs was loaded with charges, but can not have any!

FUNCTION : io
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\savegame_json.cpp
LINE : 2303
VERSION : BN b088cbc

@chaosvolt
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A while back I saw this message with endochitin, which I think #4707 may have fixed? If so, making them stackable should solve it.

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2 participants