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style(autofix.ci): automated formatting
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autofix-ci[bot] authored Jun 4, 2024
1 parent 79b84e6 commit 1c7f8f8
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions src/activity_handlers.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -974,7 +974,8 @@ static void butchery_drops_harvest( item *corpse_item, const mtype &mt, player &
( corpse_item->has_flag( flag_BLED ) &&
corpse_item->has_flag( flag_FIELD_DRESS ) &&
corpse_item->has_flag( flag_FIELD_DRESS_FAILED ) &&
corpse_item->has_flag( flag_QUARTERED ) ) && entry.type == "blood" ) { // TODO clarify if should use blood or liquid
corpse_item->has_flag( flag_QUARTERED ) ) &&
entry.type == "blood" ) { // TODO clarify if should use blood or liquid
roll = 0;
}

Expand Down Expand Up @@ -1025,7 +1026,7 @@ static void butchery_drops_harvest( item *corpse_item, const mtype &mt, player &

// you only get the liquids from skinning
if( action == BLEED ) {
if(drop == nullptr || drop->phase != LIQUID ) {
if( drop == nullptr || drop->phase != LIQUID ) {
continue;
}
// I'm not sure what this does here lol
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