Adjust body part hit difficulty to make critical hits matter for NPCs #7263
Annotations
10 errors
tests/creature_test.cpp#L56
149 is from Bin(15000, 0.00529069) [44.7895 <= obs <= 113.931]
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tests/creature_test.cpp#L56
4,911 (0x1,32f) is from Bin(15000, 0.475457) [6893.87 <= obs <= 7369.85]
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tests/creature_test.cpp#L56
1,171 (0x493) is from Bin(15000, 0.11337) [1549.46 <= obs <= 1851.64]
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tests/creature_test.cpp#L56
1,206 (0x4b6) is from Bin(15000, 0.116759) [1598.34 <= obs <= 1904.41]
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tests/creature_test.cpp#L56
3,761 (0xeb1) is from Bin(15000, 0.143867) [1990.75 <= obs <= 2325.25]
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tests/creature_test.cpp#L56
3,951 (0xf6f) is from Bin(15000, 0.150547) [2087.79 <= obs <= 2428.62]
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tests/creature_test.cpp#L56
5,690 (0x1,63a) is from Bin(15000, 0.396165) [5709.39 <= obs <= 6175.55]
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tests/creature_test.cpp#L56
5,633 (0x1,601) is from Bin(15000, 0.392196) [5650.27 <= obs <= 6115.61]
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tests/creature_test.cpp#L56
217 is from Bin(15000, 0.00972796) [99.1465 <= obs <= 192.692]
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tests/creature_test.cpp#L56
560 (0x230) is from Bin(15000, 0) [0 <= obs <= 0]
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