Adjust body part hit difficulty to make critical hits matter for NPCs #7261
Annotations
10 errors
tests/creature_test.cpp#L56
6469 (0x1945) is from Bin(15000, 0.468784) [6793.94 <= obs <= 7269.56]
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tests/creature_test.cpp#L56
2,868 (0xb34) is from Bin(15000, 0.213353) [3005.07 <= obs <= 3395.53]
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tests/creature_test.cpp#L56
1,254 (0x4e6) is from Bin(15000, 0.0654131) [863.368 <= obs <= 1099.02]
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tests/creature_test.cpp#L56
1,219 (0x4c3) is from Bin(15000, 0.0654131) [863.368 <= obs <= 1099.02]
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tests/creature_test.cpp#L56
1,486 (0x5ce) is from Bin(15000, 0.0879634) [1184.47 <= obs <= 1454.43]
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tests/creature_test.cpp#L56
1,555 (0x613) is from Bin(15000, 0.0879634) [1184.47 <= obs <= 1454.43]
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tests/creature_test.cpp#L56
4,911 (0x1,32f) is from Bin(15000, 0.226264) [3194.57 <= obs <= 3593.36]
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tests/creature_test.cpp#L56
1,171 (0x493) is from Bin(15000, 0.134796) [1859.19 <= obs <= 2184.68]
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tests/creature_test.cpp#L56
1,206 (0x4b6) is from Bin(15000, 0.134796) [1859.19 <= obs <= 2184.68]
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tests/creature_test.cpp#L56
5,690 (0x1,63a) is from Bin(15000, 0.405525) [5848.89 <= obs <= 6316.85]
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