- Targets C23 features (Fallbacks present if not available)
- LLE Interpreter
- Multiplatform
- Multiarchitecture
- Hardware Renderer (OpenGL 3.3, and an experimental Vulkan renderer)
- All opcodes implemented (100%)
- Regular, e(X)tended, Jump and Branch Opcodes
- MIPS Coprocessor 0 Opcodes
- MIPS 5-stage Instruction Pipeline Emulation
- Readable-format disassembler with debugger and breakpoint support
- Custom gdbstub implementation to debug PSX code with gdb
- No cache emulation (Yet!)
- Sony's Propietary GPU
- In the works
- Sony's Coprocessor 2 "GTE" (Geometry Transformation Engine)
- In the works
- DMA Unit
- In the works
- CDROM Unit
- In the works
- BIOS41A.bin | b9d9a0286c33dc6b7237bb13cd46fdee
- Boots to badly-rendered shell
- SCPH101.bin | 6e3735ff4c7dc899ee98981385f6f3d0
- Boots to shell
- SCPH1000.bin | 239665b1a3dade1b5a52c06338011044
- Graphical glitches on boot logo, crashes due to missing CDROM commands
- SCPH1001.bin | 924e392ed05558ffdb115408c263dccf
- Preferred BIOS by the emulator developer, boots to shell
- SCPH1002.bin | 54847e693405ffeb0359c6287434cbef
- Infinite loop after boot logo (Right before shell)
- SCPH3000.bin | 849515939161e62f6b866f6853006780
- Graphical glitches on boot logo, boots to shell
- SCPH3500.bin | cba733ceeff5aef5c32254f1d617fa62
- Boots to shell
- SCPH5000.bin | 57a06303dfa9cf9351222dfcbb4a29d9
- Boots to shell
- SCPH5500.bin | 8dd7d5296a650fac7319bce665a6a53c
- Boots to shell
- SCPH5502.bin | e56ec1b027e2fe8a49217d9678f7f6bb
- Nothing displayed, Illegal Opcode 0x0053DE3E
- SCPH5552.bin | 32736f17079d0b2b7024407c39bd3050
- Infinite loop after boot logo (Right before shell)
- SCPH7000.bin | 8e4c14f567745eff2f0408c8129f72a6
- Boots to shell
- SCPH7001.bin | 1e68c231d0896b7eadcad1d7d8e76129
- Boots to shell
- SCPH7003.bin | 490f666e1afb15b7362b406ed1cea246
- Boots to shell
- SCPH7502.bin | b9d9a0286c33dc6b7237bb13cd46fdee
- Boots to badly-rendered shell
- MIPS I R3000A to x86_64 (AMD64) Dynamic Recompilation (JIT)
- @wheremyfoodat
- @liuk7071
- Integrated Device Technology, Inc. (1996). IDT MIPS Microprocessor Family Software Reference Manual. Wayback Machine. https://web.archive.org/web/20061010210946/http://decstation.unix-ag.org/docs/ic_docs/3715.pdf
- Flandrin, L. (2016, 20 October). Playstation Emulation Guide. svkt.org. https://svkt.org/~simias/guide.pdf
- PlayStation Specifications - psx-spx. (2022). PSX SPX Consoledev. https://psx-spx.consoledev.net/
- Copetti, R. (2022, December 24). PlayStation Architecture. The Copetti Site. [https://www.copetti.org/writings/consoles/playstation/]