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AppBar
AppBars are windows that appear pinned to a screen edge, such as the Windows taskbar. ManagedShell includes several utilities for creating and managing AppBar windows.
When your app is running as the system shell, AppBarManager
automatically sets the system work area based on the AppBarWindow
(s) you have created. When your app is running alongside Windows Explorer (which is recommended on Windows 10), AppBarManager
will register your AppBar windows with Explorer, which will set the system work area automatically.
The AppBarWindow
class allows you to create a WPF window that registers itself as an AppBar.
This example will create an AppBar across the top of the screen. It will automatically position itself, size itself to the width of the primary display, reduce the system work area, and get out of the way for full-screen windows.
<appbar:AppBarWindow x:Class="MyApp.MyAppBar"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:appbar="clr-namespace:ManagedShell.AppBar;assembly=ManagedShell.AppBar">
<Grid>
<TextBlock TextAlignment="Center">Hello World!</TextBlock>
</Grid>
</appbar:AppBarWindow>
using ManagedShell;
using ManagedShell.AppBar;
namespace MyApp
{
/// <summary>
/// Interaction logic for MyAppBar.xaml
/// </summary>
public partial class MyAppBar : AppBarWindow
{
public MyAppBar(ShellManager shellManager, AppBarScreen screen, AppBarEdge edge, double desiredHeight)
: base(shellManager.AppBarManager, shellManager.ExplorerHelper, shellManager.FullScreenHelper, screen, edge, desiredHeight)
{
InitializeComponent();
}
}
}
Now that we have defined our basic AppBar window, we need to display it. This can be done where appropriate in your application, but you must have a reference to the ShellManager
object, or direct references to the required singletons.
This will create an AppBar on the primary screen, at the top edge, 30 points in height.
MyAppBar appBar = new MyAppBar(_shellManager, AppBarScreen.FromPrimaryScreen(), AppBarEdge.Top, 30);
appBar.Show();
If your shell is running alongside Windows Explorer (which is recommended on Windows 10), you will likely want to hide the Windows taskbar. To do so, you can use the ExplorerHelper.HideExplorerTaskbar
property. In your window's constructor, set the property to true
, and when your window is closing, using the CustomClosing
method, set the property to false
.
This will cause the Windows taskbar to enter auto-hide mode, and be completely hidden, when the window opens. When the window closes, the Windows taskbar auto-hide setting will be restored to its previous state, and be made visible once again.
public MyAppBar(ShellManager shellManager, AppBarScreen screen, AppBarEdge edge, double desiredHeight)
: base(shellManager.AppBarManager, shellManager.ExplorerHelper, shellManager.FullScreenHelper, screen, edge, desiredHeight)
{
InitializeComponent();
_explorerHelper.HideExplorerTaskbar = true;
}
protected override void CustomClosing()
{
if (AllowClose)
{
_explorerHelper.HideExplorerTaskbar = false;
}
}
AppBarWindow
prevents AppBars from closing unless the AllowClose
property is true. Overriding the CustomClosing
method allows you to perform operations when the AppBar has received a signal to close, such as disposing objects or manipulating AllowClose
.
Calling AppBarManager.SignalGracefulShutdown()
when the user chooses to close your app will flip AllowClose
to true
for all AppBars.
protected override void CustomClosing()
{
if (AllowClose)
{
// Do stuff when closing
}
else
{
// Do stuff when not closing, such as changing AllowClose to true in a certain condition
}
}
Override this method to customize what happens when the window's position changes (for example, on startup, or when the displays connected to the system change when the app is running in shell mode).
public override void SetPosition()
{
base.SetPosition();
// Do stuff on startup and when displays change (when running as shell)
}
Override this method to customize what happens when the window's position changes when the app is running alongside Windows Explorer.
public override void AfterAppBarPos(bool isSameCoords, NativeMethods.Rect rect)
{
base.AfterAppBarPos(isSameCoords, rect);
// Do stuff when Explorer tells us where to move our AppBar, such as on display change
}
There are several properties of AppBarWindow
that can be modified:
-
bool AllowClose
- Controls whether the window will be allowed to close when told to do so. -
AppBarEdge AppBarEdge
- Sets the screen edge the AppBar should display on. If changing this outside of the constructor, also callSetScreenPosition()
afterwards. -
bool EnableAppBar
- Toggles AppBar functionality for the window. Whenfalse
, the window will not reduce the system work area. If changing this outside of the constructor, also callRegisterAppBar()
orUnregisterAppBar()
afterwards, depending on the change. -
bool RequiresScreenEdge
- Controls whether the AppBar should respect the position of other AppBars on the same edge. Iftrue
, the AppBar will always be placed at the edge, regardless of other AppBars. This should only be set from the constructor.
The AppBar manager keeps track of all AppBars registered by your app. If Windows Explorer is running, your AppBars will automatically be registered with Explorer so that it can manage the system work area. If your app is running as the shell, AppBarManager
will manage the system work area.
⚠ Note: While AppBarManager
keeps track of AppBars created by your app when running as shell, it does not respond to SHAppBarMessage
sent from other applications.
This singleton class contains several useful functions for managing Windows Explorer while your app is running, such as showing and hiding the Windows taskbar. This can be done by setting the boolean property ExplorerHelper.HideExplorerTaskbar
.
This singleton class watches for any full-screen windows. If one is found, the FullScreenHelper.FullScreenApps
collection is updated with a FullScreenApp
object representing the window. You can handle the FullScreenHelper.FullScreenApps.CollectionChanged
event to perform logic when an app enters or exits full-screen mode.