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changelog?
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pandrr committed Aug 12, 2024
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4 changes: 2 additions & 2 deletions shared/changelog.json
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{
"items": [
{
"text": "#### New Ops\r\n\r\n- new op: Ops.Array.PointArray.Array3RepeatTransform - Repeat an array by transforming it x times\r\n- new op: Ops.Debug.CrashOp - crash cables by triggering \r\n\r\n#### Op Enhancements\r\n\r\n- improvement: Ops.Devices.Midi.MidiInputDevice_v2 - Workaround browser does not return midi access: try again many times\r\n- improvement: Ops.Json.HttpRequest_v3 - JSON parse errors will not throw an exception but show an uiError\r\n- improvement: Ops.Json.HttpRequest_v3 - Show warning if url is empty\r\n- improvement: Ops.Array.SortArray - make sorting work with array of strings\r\n- improvement: Ops.Boolean.ToggleBool_v2 - Add output trigger which is triggered after any input was triggered\r\n- improvement: Ops.Html.CSSPropertyString - Added active toggle to temporary remove property from element\r\n- improvement: Ops.Html.ImageElement - Disable caching when uploading a new version of image to the editor\r\n- improvement: Ops.Html.ImageElement - Show filename in extended op title\r\n- feature: Ops.Gl.Meshes.TextMesh_v2 - Text scale parameter: scale the whole text\r\n\r\n#### Ops Renaming\r\n\r\n- rename: Array.Array3AreaRemove renamed to Ops.Array.PointArray.Array3AreaRemove\r\n- rename: Array.Array3FlipAxis renamed to Ops.Array.PointArray.Array3FlipAxis\r\n- rename: Array.Array3PointEditor renamed to Ops.Array.PointArray.Array3PointEditor\r\n- rename: Array.Array3VectorDistance renamed to Ops.Array.PointArray.Array3VectorDistance\r\n- rename: Array.SortArray3ByDistance renamed to Ops.Array.PointArray.SortArray3ByDistance\r\n- rename: Array.SplinePositionAtDistanceArray3 renamed to Ops.Array.PointArray.SplinePositionAtDistanceArray3\r\n- rename: Array.SubdivideArray3_v2 renamed to Ops.Array.PointArray.SubdivideArray3_v2\r\n- rename: Array.TransformArray3 renamed to Ops.Array.PointArray.TransformArray3\r\n- deprecation: Ops.Extension.Deprecated.ArrayTranslate - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.GetStringFromObject - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.IfEqualsThen - op was deprecated - please use ifTrueThen\r\n- deprecation: Ops.Extension.Deprecated.LetterBox - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.RemoveAllClasses - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.Trace - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.WebGlVersion - op was deprecated\r\n- deprecation: Ops.Array.SortArrayObjectsByKey - op was deprecated\t\r\n\r\n#### Editor\r\n\r\n- editor: show manage op button in op search dialog doc panel (e.b. for editing ops even when they crash on create)\r\n- editor: fix links in \"recent patches\" to be actual hyperlinks and middle-clickable\r\n- editor: new logging console\r\n- editor: less modal error dialogs, but error console opening automaticall\r\n- editor: improved error catching and reporting\r\n- editor: less network requests when editing ops\r\n- editor: improved error catching and handling\r\n- editor: improved error display, automatic display of error source code when possible\r\n- editor: error report sending improved and error reports are public\r\n- editor: store last saved version as automatic backup\r\n- editor: improve speed by avoiding useless request when coppy-pasting newly created op\r\n- editor: improve loading speed by reducing filesize of used gui libs by 50%\r\n\r\n#### Website\r\n\r\n- website: export unminifed code when minifying fails, show info on export page\r\n- website: fix bug when deleting nested team namespace (e.g. Ops.Team.Cables.LevelThree)\r\n- website: fix wrong errordisplay when registering with already registered email\r\n- website: speed up checking patch dependencies during delete (also from editor)\r\n- website: set default date for op-changelog entries to \"now\" when sending empty data or 0\r\n- website: hand over queryparameters to iframe on patch view page\r\n- website: show namespace name and link on op thumbnails\r\n- website: no not add \"new op\" changelog entry when cloning to a new version\r\n- website: add entry to changelog when renaming op\r\n- website: search private patches shortcut\r\n- website: fix bug in backup of project created after export\r\n- website: update exe-export version of electron to match up with standalone\r\n- website: add basic re-import of standalone projects to /mydata\r\n\r\n#### Docs\r\n\r\n- docs: rework nightly creation of jsdocs for cables/cables_ui/cables_electron\r\n\r\n#### Standalone\r\n\r\n- standalone: fix setting currenttime in videotexture\r\n- standalone: use internal npm and dependencies, faster and less extraction time on windows\r\n- standalone: fix bug with saving initial, empty, unsaved project\r\n- standalone: load npm dependencies after ui started\r\n- standalone: make sure projectfile always ends with .cables\r\n- standalone: make sure assets relative to project always have /assets in ports\r\n- standalone: fix bug with stay/leave always leaving the patch when opening a new one in unsaved state\r\n- standalone: add ui for adding npm packages to ops in \"manage op\"\r\n- standalone: add ui to organize hierarchy of op-directories\r\n- standalone: load/install npm packages and op-dependencies on project load\r\n- standalone: add hotkeys to native menu, add default items\r\n- standalone: add option to open last saved patch to editor-settings\r\n- standalone: update electron to 31.2.1\r\n- standalone: handle assetpaths that contain get-parameters\r\n\r\n#### misc\r\n\r\n- cables-cli: show log entries of level info/warning/error on console\r\n- cables-cli: add option do supply/override api-key via command-line\r\n- cables-cli: add option to export patch to use in standalone version\r\n",
"date": 1722855171715,
"text": "#### New Ops\r\n\r\n- new op: Ops.Array.PointArray.Array3RepeatTransform - Repeat an array by transforming it x times\r\n- new op: Ops.Debug.CrashOp - crash cables by triggering \r\n\r\n#### Op Enhancements\r\n\r\n- bugfix: Ops.Gl.Meshes.MeshInstancerFromTexture_v3 - Fix bug not rendering correctly on the first frame\r\n- bugfix: Ops.Gl.Textures.TextureToBase64_v5 - Fixed bug: was not updating output in all cases\r\n- bugfix: Ops.Gl.TextureToColorArray_v2 - Fix problem with floating point textures\r\n- bugfix: Ops.Html.FullscreenMode - Fix null pointer exception happening even if everything worked fine\r\n- deprecation: Ops.Extension.Deprecated.SortArrayObjectsByKey - op Ops.Array.SortArrayObjectsByKey was deprecated\r\n- feature: Ops.Gl.Meshes.TextMesh_v2 - Text scale parameter: scale the whole text\r\n- feature: Ops.Html.FontFile_v2 - Added active toggle to completly unloaded a font, or even never load it in the first place\r\n- improvement: Ops.Array.SortArray - make sorting work with array of strings\r\n- improvement: Ops.Boolean.ToggleBool_v2 - Add output trigger which is triggered after any input was triggered\r\n- improvement: Ops.Devices.Midi.MidiInputDevice_v2 - Workaround browser does not return midi access: try again many times\r\n- improvement: Ops.Gl.GradientTexture - Fix problems with flickering because texture was generated not early enough\r\n- improvement: Ops.Gl.Meshes.PointCloudFromTexture - Only modifies PSMUL pointsize multiplier when POINTMATERIAL is defined / fixes crashes with non pointmaterials\r\n- improvement: Ops.Gl.Textures.NoiseTexture - Texture creation will create a loading job and only run before rendering a frame\r\n- improvement: Ops.Html.CSSPropertyString - Added active toggle to temporary remove property from element\r\n- improvement: Ops.Html.ImageElement - Disable caching when uploading a new version of image to the editor\r\n- improvement: Ops.Html.ImageElement - Show filename in extended op title\r\n- improvement: Ops.Json.HttpRequest_v3 - JSON parse errors will not throw an exception but show an uiError\r\n- improvement: Ops.Json.HttpRequest_v3 - Show warning if url is empty\r\n- improvement: Ops.Json.HttpRequest_v3 - Show warning if url is empty\r\n- improvement: Ops.Net.WebSocket.WebSocket_v2 - Show error messages from websocket API and check for correct protocol\r\n\r\n#### Ops Renaming\r\n\r\n- rename: Array.Array3AreaRemove renamed to Ops.Array.PointArray.Array3AreaRemove\r\n- rename: Array.Array3FlipAxis renamed to Ops.Array.PointArray.Array3FlipAxis\r\n- rename: Array.Array3PointEditor renamed to Ops.Array.PointArray.Array3PointEditor\r\n- rename: Array.Array3VectorDistance renamed to Ops.Array.PointArray.Array3VectorDistance\r\n- rename: Array.PointArray.Array3AreaRemove - Ops.Array.Array3AreaRemove renamed to Ops.Array.PointArray.Array3AreaRemove\r\n- rename: Array.PointArray.Array3FlipAxis - Ops.Array.Array3FlipAxis renamed to Ops.Array.PointArray.Array3FlipAxis\r\n- rename: Array.PointArray.Array3PointEditor - Ops.Array.Array3PointEditor renamed to Ops.Array.PointArray.Array3PointEditor\r\n- rename: Array.PointArray.SortArray3ByDistance - Ops.Array.SortArray3ByDistance renamed to Ops.Array.PointArray.SortArray3ByDistance\r\n- rename: Array.PointArray.SplinePositionAtDistanceArray3 - Ops.Array.SplinePositionAtDistanceArray3 renamed to Ops.Array.PointArray.SplinePositionAtDistanceArray3\r\n- rename: Array.PointArray.SubdivideArray3_v2 - Ops.Array.SubdivideArray3_v2 renamed to Ops.Array.PointArray.SubdivideArray3_v2\r\n- rename: Array.PointArray.TransformArray3 - Ops.Array.TransformArray3 renamed to Ops.Array.PointArray.TransformArray3\r\n- rename: Array.SortArray3ByDistance renamed to Ops.Array.PointArray.SortArray3ByDistance\r\n- rename: Array.SplinePositionAtDistanceArray3 renamed to Ops.Array.PointArray.SplinePositionAtDistanceArray3\r\n- rename: Array.SubdivideArray3_v2 renamed to Ops.Array.PointArray.SubdivideArray3_v2\r\n- rename: Array.TransformArray3 renamed to Ops.Array.PointArray.TransformArray3\r\n- deprecation: Ops.Extension.Deprecated.ArrayTranslate - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.GetStringFromObject - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.IfEqualsThen - op was deprecated - please use ifTrueThen\r\n- deprecation: Ops.Extension.Deprecated.LetterBox - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.RemoveAllClasses - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.Trace - op was deprecated\r\n- deprecation: Ops.Extension.Deprecated.WebGlVersion - op was deprecated\r\n- deprecation: Ops.Array.SortArrayObjectsByKey - op was deprecated\t\r\n\r\n#### Editor\r\n\r\n- editor: create/claim Ops.Standalone. as a special op infix for ops that only work in cables standalone\r\n- editor: create backup before exporting patch, for cables-supporters\r\n- editor: reupload file button: quickly replace existing files with a new version\r\n- editor: show comments in bookmark treeview\r\n- editor: when clicking title in a subpatch the outer op will be centered and focusssed\r\n- editor: improved showing loading indicator when loading data from server\r\n- editor: reduced number of requests to load op data from server\r\n- editor: escape html results in search results\r\n- editor: show manage op button in op search dialog doc panel (e.b. for editing ops even when they crash on create)\r\n- editor: fix links in \"recent patches\" to be actual hyperlinks and middle-clickable\r\n- editor: new logging console\r\n- editor: less modal error dialogs, but error console opening automaticall\r\n- editor: improved error catching and reporting\r\n- editor: less network requests when editing ops\r\n- editor: improved error catching and handling\r\n- editor: improved error display, automatic display of error source code when possible\r\n- editor: error report sending improved and error reports are public\r\n- editor: store last saved version as automatic backup\r\n- editor: improve speed by avoiding useless request when coppy-pasting newly created op\r\n- editor: improve loading speed by reducing filesize of used gui libs by 50%\r\n\r\n#### Website\r\n\r\n- website: fix overlapping html elements when clicking patch maximize button\r\n- website: export unminifed code when minifying fails, show info on export page\r\n- website: fix bug when deleting nested team namespace (e.g. Ops.Team.Cables.LevelThree)\r\n- website: fix wrong errordisplay when registering with already registered email\r\n- website: speed up checking patch dependencies during delete (also from editor)\r\n- website: set default date for op-changelog entries to \"now\" when sending empty data or 0\r\n- website: hand over queryparameters to iframe on patch view page\r\n- website: show namespace name and link on op thumbnails\r\n- website: no not add \"new op\" changelog entry when cloning to a new version\r\n- website: add entry to changelog when renaming op\r\n- website: search private patches shortcut\r\n- website: fix bug in backup of project created after export\r\n- website: update exe-export version of electron to match up with standalone\r\n- website: add basic re-import of standalone projects to /mydata\r\n\r\n#### Docs\r\n\r\n- docs: rework nightly creation of jsdocs for cables/cables_ui/cables_electron\r\n- docs: fix links to \"continue below\" on standalone docs\r\n\r\n#### Standalone\r\n\r\n- standalone: always open welcome tab when starting with empty patch\r\n- standalone: fix \"send error report\" does nothing\r\n- standalone: hide menubar on externalcanvas and popout-renderer\r\n- standalone: warn if trying to add op directory to new project without saving\r\n- standalone: fix attachment code not visible or editable\r\n- standalone: show info in logfile when electron needs restart during development\r\n- standalone: add renaming of op command and button\r\n- standalone: fix setting currenttime in videotexture\r\n- standalone: use internal npm and dependencies, faster and less extraction time on windows\r\n- standalone: fix bug with saving initial, empty, unsaved project\r\n- standalone: load npm dependencies after ui started\r\n- standalone: make sure projectfile always ends with .cables\r\n- standalone: make sure assets relative to project always have /assets in ports\r\n- standalone: fix bug with stay/leave always leaving the patch when opening a new one in unsaved state\r\n- standalone: add ui for adding npm packages to ops in \"manage op\"\r\n- standalone: add ui to organize hierarchy of op-directories\r\n- standalone: load/install npm packages and op-dependencies on project load\r\n- standalone: add hotkeys to native menu, add default items\r\n- standalone: add option to open last saved patch to editor-settings\r\n- standalone: update electron to 31.2.1\r\n- standalone: handle assetpaths that contain get-parameters\r\n\r\n#### misc\r\n\r\n- cables-cli: show log entries of level info/warning/error on console\r\n- cables-cli: add option do supply/override api-key via command-line\r\n- cables-cli: add option to export patch to use in standalone version\r\n\r\n",
"date": 1723465770066,
"youtubeid": ""
},
{
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