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I tried dropping the existing ClientConnection (which calls steam api's shutdown) before re-creating the new one. Looks like this doesn't work because steams "shutdown" api pretty much does nothing; steam api is running until the program is shutdown: OnDestroy SteamAPI.Shutdown() is NOT working rlabrecque/Steamworks.NET#187 (comment))
I tried initializing the steamworks clients only once via OnceCell, the client is able to connect, but is then disconnected immediately with reason: RemoteBadCert
I tried adding a background system that just runs steam callbacks at all times even if we're not connected, but that didn't help either
in the file 'cef_log.previous, i See logs saying Error parsing cert retrieved from AIA (as DER). Couldn't read tbsCertificate as SEQUENCE. Failed parsing Certificate`
If I connect immediately when starting the app, it works (for some unknown reason)
If I don't connect immediately; on the first connection attempt I get disconnected with an error RemoteBadCert, but future connection attempts work!
Issues with
NetworkingConfigEntry
There are several issues with
NetworkingConfigEntry
:NetworkConfigEntry
options. Noxime/steamworks-rs#169Issues when recreating the ClientConnection
reason: RemoteBadCert
, i See logs saying
Error parsing cert retrieved from AIA (as DER). Couldn't read tbsCertificate as SEQUENCE. Failed parsing Certificate`RemoteBadCert
, but future connection attempts work!TODO:
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