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Shader Pipeline Preview and working CMake INSTALL target

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Over 1000 commits have been added since the last release, API has changed significantly and powerful features were added:

  • Full access to all Vulkan GLSL input/output types
  • Compute Shaders without raw-OpenGL hacks
  • SPIR-V shader ingestion
  • Shader Compiler and Processor
  • C++ templated image filters
  • Virtual Texturing