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AssetLib install instructions
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bitwes committed Mar 16, 2018
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1 change: 1 addition & 0 deletions CHANGES.md
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Expand Up @@ -5,6 +5,7 @@ This project adheres to [Semantic Versioning](http://semver.org/).
# 6.1.0
* Moved as many files as I could to `gut_tests_and_examples` so that there was less stuff to uncheck when installing via the in-engine Asset Library. I'm still not 100% happy with the setup.
* Moved the License to `addons/gut/` so that it is distributed with the addon and doesn't accidently get copied into the root of some other project when installed via the Asset Library.
* Some README tweaks.
* Fixed resize window handle bug. It was connecting to wrong signals and didn't work.
* Missed changing `simulate` to call `_physics_process` instead of `_fixed_process` in the 3.0 conversion. Fixed that.
* Improved summary. It now lists all failures and pendings instead of just listing the scripts that have failures or pending tests.
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14 changes: 12 additions & 2 deletions README.md
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Expand Up @@ -60,12 +60,22 @@ Gut is provided under the MIT license. [The license is distributed with Gut so
1. [Contributing](#contributing)

# <a name="install"> Install
## New Installs and Upgrades
## Installing from Download
Download and extract the zip from the [releases](https://github.com/bitwes/gut/releases) or from the [Godot Asset Library](https://godotengine.org/asset-library/asset/54).

Extract the zip and place the `gut` directory into your `addons` directory in your project. If you don't have an `addons` folder at the root of your project, then make one and THEN put the `gut` directory in there.

## New Install Configuration
## Installing from in-editor Godot Asset Lib
1. Click the AssetLib button at the top of the editor
1. Search for "Gut"
1. Click it.
1. Click "Install". This will kick off the download.
1. Click the 2nd "Install" button that appears when the download finishes. It will be in a little dialog at the bottom of the AssetLib window.
1. This part is IMPORTANT. You only need the `addons/gut` directory. So make sure that directory is checked then uncheck anything that isn't in the `addons/gut` directory.
1. Click the 3rd "Install" button.
1. You did it!

## New Install Setup
From the menu choose Scene->Project Settings, click the plugins tab and activate Gut.

The next few steps cover the suggested configuration. Feel free to deviate where you see fit.
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