Skip to content

Commit

Permalink
Merge pull request #29 from bitwes/fix_readme_layout
Browse files Browse the repository at this point in the history
Fixed numbers and bullets
  • Loading branch information
bitwes authored Jul 14, 2017
2 parents 84d7b59 + fc7eac2 commit 520d363
Showing 1 changed file with 29 additions and 29 deletions.
58 changes: 29 additions & 29 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,23 +5,23 @@ GUT (Godot Unit Test) is a utility for writing tests for your Godot Engine game.
In 4.0.0 Gut was changed to be a plugin. This has some setup ramifications. __These changes only apply when upgrading from a version earlier than 4.0.0__. See the 4.0.0 section in CHANGES.md for upgrade information.

# Table of Contents
0. [Install](#install)
0. [Gut Settings](#gut_settings)
0. [Creating Tests](#creating_tests)
0. [Method List](#method_list)
0. [Asserting Things](#test_methods)
0. [Methods for Configuring Test Execution](#gut_methods)
0. [Extras](#extras)
0. [Strict Type Checking](#strict)
0. [File Manipulation](#files)
0. [Watching Tests](#watch)
0. [Output Detail](#output_detail)
0. [Printing](#printing)
0. [Advanced](#advanced)
0. [Simulate](#simulate)
0. [Yielding](#yielding)
0. [Command Line Interface](#command_line)
0. [Contributing](#contributing)
1. [Install](#install)
1. [Gut Settings](#gut_settings)
1. [Creating Tests](#creating_tests)
1. [Method List](#method_list)
1. [Asserting Things](#test_methods)
1. [Methods for Configuring Test Execution](#gut_methods)
1. [Extras](#extras)
1. [Strict Type Checking](#strict)
1. [File Manipulation](#files)
1. [Watching Tests](#watch)
1. [Output Detail](#output_detail)
1. [Printing](#printing)
1. [Advanced](#advanced)
1. [Simulate](#simulate)
1. [Yielding](#yielding)
1. [Command Line Interface](#command_line)
1. [Contributing](#contributing)

# <a name="install"> Install
## New Installs and Upgrades
Expand All @@ -34,18 +34,18 @@ From the menu choose Scene->Project Settings, click the plugins tab and activate

The next few steps cover the suggested configuration. Feel free to deviate where you see fit.

0. Create directories to store your tests and test related code
* `res://test`
* `res://test/unit`
* `res://test/integration`
0. Create a scene that will use Gut to run your tests at `res://test/tests.tscn`
* Add a Gut object the same way you would any other object.
* Click "Add/Create Node"
* type "Gut"
* press enter.
0. Configure Gut to find your tests. Select it in the Scene Tree and set the following settings in the Inspector:
* In the `Directory1` setting enter `res://test/unit`
* In the `Directory2` setting enter `res://test/integration`
1. Create directories to store your tests and test related code
* `res://test`
* `res://test/unit`
* `res://test/integration`
1. Create a scene that will use Gut to run your tests at `res://test/tests.tscn`
* Add a Gut object the same way you would any other object.
* Click "Add/Create Node"
* type "Gut"
* press enter.
1. Configure Gut to find your tests. Select it in the Scene Tree and set the following settings in the Inspector:
* In the `Directory1` setting enter `res://test/unit`
* In the `Directory2` setting enter `res://test/integration`

That's it. The next step is to make some tests.

Expand Down

0 comments on commit 520d363

Please sign in to comment.