World Generator in Python.
Project I've been wanting to sink my teeth into for a while but haven't had the headspace. I still don't have the headspace so the code layout is erratic, I'm not using VCS correctly either... Oh well
For pythonic requirements please see requirements.txt and/or pip install -r requirements.txt
- PyMesh <- As the name suggests does the mesh handling. Please see their documentation for the installation process
- glfw <- Handles creating a cross-platform window and opengl context