Releases: bbepis/XUnity.AutoTranslator
Releases · bbepis/XUnity.AutoTranslator
4.14.0
Version 4.14.0 * FEATURE - New version of GoogleTranslate endpoint that supports new API. May replace replace old GoogleTranslate endpoint in the future * MISC - Made more log statements affected by silent mode * MISC - Changed behaviour of the copy to clipboard feature. Now it will always copy to clipboard when text is being translated on a text component * MISC - Support for older versions of UTAGE * MISC - Fixed some log statements to no longer indicate error in case an error did not occur during hooking * MISC - Updated user agents for API requests * MISC - Improved SpriteRenderer support * BUG FIX - Fixed a bug that could cause crash in older versions of the Unity Engine * BUG FIX - Fixed a bug that could occur during dynamic code generation in certain situations
4.13.0
Version 4.13.0 (Auto Translator) * FEATURE - API that allows external plugins to take some degree of control of how a game is translated * FEATURE - Can now output text that exceeds the maximum length if configured through 'OutputTooLongText' * MISC - Increased max value of 'MaxCharactersPerTranslation' from 1000 to 2500 * MISC - Allow fallback to reflection when dynamic code generation fails * BUG FIX - A new option that controls and attempts to prevent potential double translations of redirected resources * BUG FIX - Bug in manual plugin translations in relation to unity combo boxes * BUG FIX - Bug in the translation aggregator where the default translation would always be copied * BUG FIX - Fixed bug that caused traditional chinese not to be usable with Baidu * BUG FIX - Fixed bug that ignored the delay configuration in the BaiduTranslate implementation * BUG FIX - Fixed bug that caused language detection not to be usable with Bing Version 1.1.3 (Resource Redirector) * BUG FIX - Fixed bug that caused the GetBuiltinResource to not be found on later versions of the Unity Engine. Thanks to aqie13 on GitHub
4.12.1
Version 4.12.1 * MISC - Option to enable Harmony detour bridge (enabled by default for ReiPatcher setup if SRE is not supported) * MISC - Improved ForceUIResizing implementation * MISC - Some performance improvements during text component compatibility checks * BUG FIX - Disabled hooking of SpriteRenderer unless the hooking config is enabled * BUG FIX - Fixed PapagoTranslate API - Thanks to hype5 on Github
4.12.0
Version 4.12.0 * FEATURE - Specialized plugin translation support. Can now read text translation files that are only used for specific plugins * FEATURE - Proper IMGUI support in Unity 2018 and 2019+ * MISC - Changed guidance on IMGUI redistribution * MISC - Changed the way output text is determined when multiple text parsers are involved in the translation (now priority based rather than first come first serve) * MISC - Removed feature listening to text changed event from external translation plugins
4.11.4
Version 4.11.4 * MISC - Allow using separate service endpoint for google. Use to circumvent GFWoC * BUG FIX - Fix bug with scene scan that could sometimes fail in certain versions of Unity
4.11.3
Version 4.11.3 * MISC - Added API to control the scope when performing programmatic translations * BUG FIX - Fixed a bug where BaiduTranslate could not be used properly with japanese (and various other languages). Now supported through 'ja'.
4.11.2
Version 4.11.2 * MISC - Add toggle to enable/disable translation aggregator UI * MISC - Enable copy translations / original text to clipboard from translation aggregator UI * MISC - Enable "auto" source language for google, bing and papago translate * BUG FIX - Fixed some startup errors that occurred while initializing the plugin if the Resource Redirector was not present
4.11.1
Version 4.11.1 * MISC - Added support for named and optional groups in splitter and standard regexes * BUG FIX - Fixed bug in NGUI hooks that could cause a bunch of NullReferenceExceptions
4.11.0
Version 4.11.0 * FEATURE - Enabled text parsing recursion. Disabled by default * FEATURE - Support for FairyGUI * MISC - New setting to toggle handling of rich text * MISC - Removed strict text length restriction on IMGUI translations * MISC - General performance improvements * MISC - API improvements for TextAsset resource redirection handling - Thanks to GeBo1 on Github * MISC - Additional API surface to check if SimpleTextTranslationCache is empty * BUG FIX - Fixed bug where translations could not be loaded if they included only whitespace * BUG FIX - Fixed bug where the plugin could cause an internal exception if found text included only whitespace
4.10.0
Version 4.10.0 (Auto Translator) * FEATURE - Native ezTransXP support through Ehnd - Thanks to Jiwon-Park on Github * MISC - Improved linux support. Plugin should now function as expected when used with BepInEx 5.x on linux (resource redirection may still have problems with case-sensitivity and path separators). Other installation methods may not yield similar results * MISC - Fixed .zip release files so they use correct directory separators Version 1.1.2 (Resource Redirector) * MISC - Internal API changes - some code moved to XUnity.Common