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Display downscaled textures on overview map along with more accurate …
…player position and camera debug lines
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Original file line number | Diff line number | Diff line change |
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@@ -16,5 +16,4 @@ target_sources(${PROJECT_NAME} | |
Texture.h | ||
Vector2.h | ||
Vector2.inl | ||
WallTypes.h | ||
) |
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