Releases: b3dgs/lionheart-remake
Releases Β· b3dgs/lionheart-remake
1.3.0
Download
v1.3.0 | Platform | Architecture | Type | Size | Link | Description |
---|---|---|---|---|---|---|
Windows | 32-bit, 64-bit | exe | 29 MB | GAME | Auto-extractable game with auto start | |
zip | 55 MB | GAME | Archive, run Lionheart Remake to play | |||
50 MB | EDITOR | Level editor, to be extracted on game folder | ||||
Linux | 32-bit | tar.xz | 27 MB | GAME | Archive, run Lionheart Remake to play | |
64-bit | tar.xz | 28 MB | GAME | Archive, run Lionheart Remake to play | ||
51 MB | EDITOR | Level editor, to be extracted on game folder | ||||
MacOS | 64-bit | zip | 35 MB | GAME | Archive, run Lionheart Remake to play | |
Android | 32-bit, 64-bit | zip | 48 MB | GAME | Archive with APK to manually install |
SHA-256
d3ae6c79fe13d4fb9b504a59d80d87c87e31d072fab79407ae9045d0b9befdb9 *lionheart-remake-1.3.0_win32-x86.exe
1296ed361319fda61064099d0b9ce2a2693102ccf32defa85457c030733dd101 *lionheart-remake-1.3.0_win32-x86.zip
f7ac255f996a0f177577dfca1b791259ffbde12a7c50da01ec8bcef739a9edbb *lionheart-remake-1.3.0_win32-x86_editor.7z
364de0576c1404aee926560630166f06fce9af40ff759fdca71d700c926a1ca0 lionheart-remake-1.3.0_linux-x86-32.tar.xz
26d9ad48075fd53a500746829e0a71d36e6592fc028371e9aa23b2a266a54441 lionheart-remake-1.3.0_linux-x86-64.tar.xz
77d1f3acd8174584e20381ea59def9ce05c832fa4e0f2942e9bb4501a862fedc lionheart-remake-1.3.0_linux-x86-64_editor.tar.xz
cc2ccc03abf52ce11cca48e850dd8e9abce106db69303bba79cf65af3da0bbed lionheart-remake-1.3.0_macos-x86-64.zip
88b1e5045e762fad908baac849ca30ac3ab22d868590f4917a532b107cb30d19 lionheart-remake-1.3.0_android-arm.zip
Changelog
Added
- New game menu
- New game modes (Story, Training, Speedrun, Battle, Coop)
- Local multiplayer (up to 4 players split screen)
- Stage progress save and load
- Alternative player attack gameplay with more trivial feeling
- Start game without launcher with custom configuration
- Automatic desktop resolution by default
- Portuguese language
- Italian language
- Language automatically detected
- Android left analog stick
- Android Menu navigation with dpad and x button
- Android UI overlay hidden when controller is connected
- Android automatic screen ratio
- Android 5 compatible
- In game zoom-in zoom-out
- Water flickering option
- More cheats and access to all stages set
- JAR signature
Changed
- Filters performance improved and quality increased
Fixed
- Joystick 2 buttons mode working
- Music on MacOS
- Swamp Flower explode effect position incorrect
- AncientTown executioner wall can be crossed with attack jump
- AncientTown corrupted Veteran stage 6
- Lava FloaterCube hit force too low
- Airship road invalid on zoom
- Airship catapult projectile missing respawn
- Airship wall can be crossed on top of ground
- Dragonfly monsters hit interrupts movement
- Dragonfly Dragon fire time invalid
- Dragonfly bullet destroyed on collide on bomb explode
- Dragonfly Original stage duplicated Bomb location
- Dragonfly boss invalid head
- Tower Rotating length a little bit too short
- Norka first boss body collision missing on attack
- Norka second boss wrong collision and bullet hit
- Stages and Boss not reloaded on respawn
- Weird gameplay on player Hurt transition
- RotatingPlatformControlled invalid behavior
- Monsters falling on killed must be always updated
- Bullet destroy on ground hit box not large enough
- Movement clamped to zero when changing direction on jump
- Android liana cut crash
- Sfx audio bad rendering and latency on Linux
- Antivirus detections on "Lionheart Remake.exe"
- Memory leak on State changes
1.2.0
Website
https://lionheart.b3dgs.com
Download
- windows [64MB - exe] (self extracting 7z archive, run Lionheart Remake.exe, packaged with editor)
- windows [94MB - zip] (run Lionheart Remake.exe, packaged with editor)
- linux64 [37MB - tar.xz] (run lionheart-remake.sh)
- android [48MB - zip] (apk to install)
- any [10MB - zip] (requires java installed on running platform, run *.sh or *.bat script)
Changelog
Added
- Underworld theme added with new stages, objects and boss
- New beginner stages added to play without headache
- New beginner difficulty (more starting health and life)
- Basic CRT filter added (without shader)
- Direct raster implemented (no need cached files, overall size reduced)
- Catapult Rock projectile sfx
- More default key configuration
- Launcher tool tips
- Launcher logo click go to website
- Editor run from Launcher
Changed
- Resources moved from Jar to external directory
Fixed
- Menu select sfx may not be heard
- Norka bullet bowl missing body collision with backward
- Norka Boss2 stuck if hit on attack end
- Dragonfly boss head body collision with backward on hurt
- Swamp Dragon does not respawn once offscreen
- Rotating objects layer display invalid
- Swamp Bee missing steep collision on fallen
- Grasshopper launch even if not on sight
- Object Body and Ground collision overlapped with AttackFall
- MeltingPlatform animation speed
- Geyzer default delay and height
- AttackJump transition on vertical collide when moving down
- Double jump when hurt on AttackFall
- Missing StateWin transitions
- Canon Secret ground collision offset invalid
- Unreachable Talisment at Veteran Lava stage
- Invalid area Veteran Airship stage
- Invalid map objects delay
- Projectile Secret Bullet invalid vertical collision
- Original Hard Stages corrections
- Missing Veteran AncientTown stage tile
- Editor do not save correct rate if changed from resolution list
- Resolution scaling not pixel perfect
- Frog spawn even if camera starts after location
- Music on arm64-v8
- Linux libsdl2gdx64 udev missing dependency warning
1.1.0
Download
Changelog
Added
- Game launcher configuration
- Gamepad support (PC & Android)
- New stages (Swamp, Spidercave, Ancient Town, Lava, Secret, Airship, Dragonfly, Tower)
- Full editor with stage entities properties and checkpoints edition
- Original 50Hz support added with fullscreen
- Cheats menu added
- Click and touch support to menu
- Android virtual keyboard diagonal support
- Multi language support (shipped with English, French, German, Spanish)
- Sword level on hud
Changed
- Intro and Extro reviewed with perfect original timing
- Font converted to bitmap to be rendered same on any platform
- Backdrop non flicker mode with more color
- Loading time improved
- Map tile file size reduced
- Sfx converted to mono with no loss
Fixed
- Widescreen support
- Life lost even with cheats enabled
- No credits on last life lost when bitten
- Intro and Credits English texts
- Intro not working without music
- Bird behavior on collide
- Player camera limit lock
- Swamp stage5 Bee invalid patrol proximity
- Spider ground fall
- Liana and Grip soar hurt invalid jump
- Sfx not correctly cached
- Music on Windows 32bits
- AncientTown level rip 7 and 8 black color