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hi aynga
i am reading the code of FROST now, there is a question about the function computeTwist of RobotJoint.
in this function,you set the twist of RobotJoint as:
obj.Twist = transpose(adj*transpose(xi));
and the comment about the function is :
%computes the twist from the base frame
i think the twist should be twist from parent frame ,not from base frame.
am i misunderstand something?
The text was updated successfully, but these errors were encountered:
hi aynga
i am reading the code of FROST now, there is a question about the function computeTwist of RobotJoint.
in this function,you set the twist of RobotJoint as:
obj.Twist = transpose(adj*transpose(xi));
The text was updated successfully, but these errors were encountered: