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Export Blend Shapes/Morph Targets
2.0 core spec
enhancement
New feature or request
export
Export of glTF files
Refactor/split up New feature or request
refactor
Code base improvements, not necessarily feature/API changes.
GltfImport
enhancement
Material Variants: On-demand material/texture loading.
enhancement
New feature or request
import
Import of glTF files
material
material/shader features
performance
run-time
JSON Parsing Improvements
customization
Make glTFast behavior more costomizable
enhancement
New feature or request
import
Import of glTF files
run-time
Access to arbitrary JSON meta-data
enhancement
New feature or request
import
Import of glTF files
run-time
Customizable Image Loading
customization
Make glTFast behavior more costomizable
enhancement
New feature or request
extension API
Custom extension API
import
Import of glTF files
run-time
Memory Leak: Unable to completely remove a run-time loaded GLB from memory
bug
Something isn't working
import
Import of glTF files
run-time
Models import as flat pink models with different appearance per eye (Android/Meta Quest)
bug
Something isn't working
question
Further information is requested
#725
opened Oct 28, 2024 by
atkulp
Support for UVs as Vector3+Vector4 requested
customization
Make glTFast behavior more costomizable
enhancement
New feature or request
extension API
Custom extension API
#720
opened Sep 27, 2024 by
JaXt0r
Out-of-memory when renaming, enormous use of resources when managing .glb files
bug
Something isn't working
Support for WebP textures (EXT_texture_webp)
enhancement
New feature or request
extension
involves a glTF extension
import
Import of glTF files
#716
opened Sep 3, 2024 by
atteneder
Dynamic branch shaders/shader graphs with less variants.
enhancement
New feature or request
import
Import of glTF files
material
material/shader features
Expose JPG encode quality in export settings
enhancement
New feature or request
export
Export of glTF files
#698
opened Jun 15, 2024 by
atteneder
glTFast render shadow received by 3D model falsely when unity normal map encoding is DXT5nm on Android
bug
Something isn't working
import
Import of glTF files
run-time
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