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DracoUnity 3.2.0

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@atteneder atteneder released this 27 Aug 11:42
· 73 commits to main since this release

Changed

  • Improved render performance by reducing vertex streams for small meshes (see related issue)
  • Less memory usage and better performance by creating 16-bit unsigned integer indices for small meshes
  • Less memory usage by avoiding a temporary index buffer in native plug-in
  • Raised version of Burst dependency to 1.4.11 (current verified)