Personal repository for learning C++ and experimenting with (what hopefully would become) a semi-simple model of genetic algorithm simulation/neural network based "game"/software(?) as represented by (currently) living tiny microorganisms in a dynamic environment.
This effort is evidently still in its very earliest stage, so no full-fledged working GA for now, as most works are still being done for the frameworks itself (basic game engine things).
For a future reminder, make sure to clone the repository with --recursive
to also fetch all of the submodules and then simply use one of the .bat files that match your installed Visual Studio version (Visual Studio 2019 for vs16 or 2017 for vs15).