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MP2 / CPEN 221 / Fall 2019

Graphs and Games

In this assignment, you will implement the Graph ADT and several associated operations. You will then integrate this ADT with the Kamino game, which involves hunting for a missing spaceship and then gathering spice after recovering the spaceship.

Goals

Your goals for this assignment are to:

  • Understand and apply the concept of encapsulation;
  • Understand interfaces;
  • Understand what graphs are and how they can be represented;
  • Implement some basic graph algorithms.

Preliminary reference: Wikipedia entry on Graphs

You will also use Java Generics to produce a reusable Graph ADT.

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Kamino Game implemented for MP2 . By Arjun Swani and Thomas Bickel

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