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Node WebSocket Battleship server

This project involves implementing a backend server for the Battleship game using WebSocket library. The server handles player requests, room management, ship placements, and game mechanics for a multiplayer Battleship experience. Players can register, create or join game rooms, place their ships, and engage in battles against each other or the bot.

Task Assignment

How to run the game

  1. Clone and launch the front-end instance of the Battleship game

     git clone https://github.com/rolling-scopes-school/websockets-ui.git
     npm install
     npm run start
  2. Clone this repository in a separated folder

    git clone https://github.com/ant0x64/rss-node-battleship.git
  3. Install dependencies

    npm install
  4. Setup the ENV

    You can change the base port used in the configuration file <root_dir>/.env.

  5. Run the back-end application

    npm run start # dev mode
    npm run start:prod # build and run prod mode

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