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Update ifo-file.md
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lion053 authored Sep 23, 2024
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4 changes: 2 additions & 2 deletions documentation/ifo-file.md
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Expand Up @@ -63,7 +63,7 @@ Cuboids mostly appear as `<Dummy>` which only distinguish by their `<Name>` (see
| warflag | Dummy | a war flag is spawned at this position when island is at war |
| hpbar | Dummy | when being attacked: position of current hitpoints bar |
| FireDummy | Dummy | position of fire (if no .fc file) |
| railroad01 | Dummy | connection to rails; use `railroad02` for another one | `HasBuildingBaseTiles=1` to remove them after asset was destroyed; `AllowCodeToControlRotation=0` if they are not centered relative to the building
| railroad01 | Dummy | connection to rails; use `railroad02` for another one | `HasBuildingBaseTiles=1` to remove them after asset was destroyed / moved; `AllowCodeToControlRotation=0` if they are not centered relative to the building
| railroadbase01 | Dummy | spawn / despawn position for trains |
| mining_ground | Dummy | WorkAreaPath starts here | `<WorkAreaPathSnapDummy>`
| mining_mountain | Dummy | WorkAreaPath ends here | `<WorkAreaPathSnapDummy>`
Expand Down Expand Up @@ -128,7 +128,7 @@ Therefore `Ctrl A` `All Transforms` on all planes is highly recommended if you w
</details>

- For most entries you can have as many as you want, their names stay the same, no consecutive digits.
- UnevenBlocker and MeshHeightmap can be used only once per .ifo file.
- UnevenBlocker can be used only once per .ifo file.

| Tag | Usage | assets.xml |
| :-------------- | :------------------------------------------------------------- | :--------------- |
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