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refactor!: disable refinement by default
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andywiecko committed Sep 9, 2023
1 parent 10ad67f commit da7d276
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Runtime/Triangulator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -163,7 +163,7 @@ public class TriangulationSettings
/// <see href="https://en.wikipedia.org/wiki/Delaunay_refinement#Ruppert's_algorithm">Ruppert's algorithm</see>.
/// </summary>
[field: SerializeField]
public bool RefineMesh { get; set; } = true;
public bool RefineMesh { get; set; } = false;
/// <summary>
/// If <see langword="true"/> constrains edges defined in <see cref="Input"/> using
/// <see href="https://www.sciencedirect.com/science/article/abs/pii/004579499390239A">Sloan's algorithm</see>.
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