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Clean up tabs/spaces in new QW inventory HUD func
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bangstk committed Oct 30, 2023
1 parent 967a800 commit 8171819
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions Quake/sbar.c
Original file line number Diff line number Diff line change
Expand Up @@ -817,10 +817,10 @@ void Sbar_DrawInventoryQW (void)

// draw weapons, ammo, sigils on right side if full hud
if(scr_viewsize.value < 110)
{
int extraguns = 2 * hipnotic;
{
int extraguns = 2 * hipnotic;

GL_SetCanvas (CANVAS_SBAR_QW_INV);
GL_SetCanvas (CANVAS_SBAR_QW_INV);

// weapons
for (i = 0; i < 7; i++)
Expand Down Expand Up @@ -974,9 +974,9 @@ void Sbar_DrawInventoryQW (void)
}
}
}
}
}

// draw items/powerups with main hud
// draw items/powerups with main hud
GL_SetCanvas (CANVAS_SBAR);

flashon = 0;
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