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Promotion from AMD internal branch for 2023.Q3.2
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/* | ||
*********************************************************************************************************************** | ||
* | ||
* Copyright (c) 2021-2023 Advanced Micro Devices, Inc. All Rights Reserved. | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in all | ||
* copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
* SOFTWARE. | ||
* | ||
**********************************************************************************************************************/ | ||
/** | ||
*********************************************************************************************************************** | ||
* @file TcsPassthroughShader.h | ||
* @brief LLPC header file: contains declaration of class lgc::TcsPassthroughShader. | ||
*********************************************************************************************************************** | ||
*/ | ||
#pragma once | ||
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#include "lgc/patch/Patch.h" | ||
#include "lgc/state/PipelineShaders.h" | ||
#include "llvm/IR/PassManager.h" | ||
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namespace lgc { | ||
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// ===================================================================================================================== | ||
// Pass to generate tessellation control pass-through shader | ||
class TcsPassthroughShader : public llvm::PassInfoMixin<TcsPassthroughShader> { | ||
public: | ||
llvm::PreservedAnalyses run(llvm::Module &module, llvm::ModuleAnalysisManager &analysisManager); | ||
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static llvm::StringRef name() { return "Patch LLVM for tessellation control pass-through shader generation"; } | ||
void updatePipelineState(llvm::Module &module, PipelineState *pipelineState) const; | ||
llvm::Function *generateTcsPassthroughShader(llvm::Module &module, PipelineShadersResult &pipelineShaders, | ||
PipelineState *pipelineState); | ||
llvm::Function *generateTcsPassthroughEntryPoint(llvm::Module &module, PipelineState *pipelineState); | ||
void generateTcsPassthroughShaderBody(llvm::Module &module, PipelineShadersResult &pipelineShaders, | ||
PipelineState *pipelineState, llvm::Function *entryPoint); | ||
}; | ||
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} // namespace lgc |
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