TerraME is a programming environment for spatial dynamical modelling. It supports cellular automata, agent-based models, and network models running in 2D cellular spaces. TerraME provides an interface to TerraLib geographical database, allowing models to access geospatial data directly. Its modelling language has in built functions that makes it easier to develop multi-scale and multi-paradigm models. For full documentation please visit the TerraME Home Page and TerraME Wiki Page.
MS Windows, Mac OS X and Linux.
Please visit the download page. There you can find installers and instructions for different operational systems. It is also possible to compile TerraME from scratch.
In Windows, you can run TerraME by clicking in the icon on Desktop. In Mac and Linux, it is possible to run it by calling
$> terrame
using the command prompt. The graphical interface has options to run examples, configure and run models, see documentation, as well as download and install additional packages. There are links to the source code of the models as well as the examples in the documentation.
To develop your own models you will need a Lua editor. We currently recommend ZeroBrane. Please follow the instructions available here to install and configure it properly.
If you have found a bug, please report it at TerraME Issue Tracker. The list of known bugs is available here.
TerraME is distributed under the GNU Lesser General Public License as published by the Free Software Foundation. See terrame-license-lgpl-3.0.txt for details.
The output of the daily tests is shown below. Daily installers are available here (use with care as they might be unstable).
Task | Windows | Linux | Mac |
---|---|---|---|
dependencies | |||
cpp-check | |||
compile | |||
base-check | |||
base-test | |||
base-doc | |||
terralib-check | |||
terralib-test | |||
terralib-doc | |||
execution-test | |||
repository-test | |||
installer |