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Remove modules reference in comments
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aeoncleanse committed Apr 14, 2017
1 parent aae28b1 commit f3a04b9
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Showing 7 changed files with 177 additions and 442 deletions.
2 changes: 1 addition & 1 deletion BlackOpsFAF-ACUs/lua/ACUsProjectiles.lua
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@@ -1,5 +1,5 @@
-----------------------------------------------------------------
-- File : /cdimage/lua/modules/BlackOpsprojectiles.lua
-- File : /cdimage/lua/BlackOpsprojectiles.lua
-- Author(s): Lt_Hawkeye
-- Summary :
-- Copyright © 2005 Gas Powered Games, Inc. All rights reserved.
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2 changes: 1 addition & 1 deletion BlackOpsFAF-ACUs/lua/ACUsWeapons.lua
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@@ -1,5 +1,5 @@
-----------------------------------------------------------------
-- File : /cdimage/lua/modules/BlackOpsweapons.lua
-- File : /cdimage/lua/BlackOpsweapons.lua
-- Author(s): Lt_hawkeye
-- Summary :
-- Copyright © 2005 Gas Powered Games, Inc. All rights reserved.
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2 changes: 1 addition & 1 deletion BlackOpsFAF-Unleashed/lua/BlackOpsprojectiles.lua
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
-----------------------------------------------------------------
-- File : /cdimage/lua/modules/BlackOpsProjectiles.lua
-- File : /cdimage/lua/BlackOpsProjectiles.lua
-- Author(s): Lt_Hawkeye
-- Summary :
-- Copyright © 2005 Gas Powered Games, Inc. All rights reserved.
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2 changes: 1 addition & 1 deletion BlackOpsFAF-Unleashed/lua/BlackOpsweapons.lua
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
-----------------------------------------------------------------
-- File : /cdimage/lua/modules/BlackOpsWeapons.lua
-- File : /cdimage/lua/BlackOpsWeapons.lua
-- Author(s): Lt_hawkeye
-- Summary :
-- Copyright © 2005 Gas Powered Games, Inc. All rights reserved.
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4 changes: 3 additions & 1 deletion BlackOpsFAF-Unleashed/units/BEA0006/BEA0006_script.lua
Original file line number Diff line number Diff line change
Expand Up @@ -75,7 +75,8 @@ BEA0005 = Class(TAirUnit) {

-- Monitors drone distance from the carrier, issuing recalls and releases as necessary
DroneLinkHeartbeat = function(self)
while (self and not self:IsDead()) and (self.Carrier and not self.Carrier:IsDead()) do
WARN('DroneLinkHeartbeat')
while self and not self.Dead and self.Carrier and not self.Carrier.Dead do
local distance = self:GetDistanceFromAttachpoint()
if distance > self.MaxRange and self.AwayFromCarrier == false then
self:DroneRecall()
Expand Down Expand Up @@ -121,6 +122,7 @@ BEA0005 = Class(TAirUnit) {

-- Cancels drone lockdown and returns it to normal speed
DroneRelease = function(self)
WARN('DroneRelease')
self.AwayFromCarrier = false
-- Restore standard mobility
self:SetSpeedMult(1.0)
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