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Path tracing

This project in an implementation from a tutorial and a book Ray Tracing in One Weekend: The Book Series together with some algorithms from Scratchpixel v3. Authors for each article are on this link. Original tutorials were using original classes for vectors, they were all rewritten to use GLM library.

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Aplikacija implementira algoritam praćenja puta, i pomoću njega renderira scenu na ekran, koja se unosi kroz YAML datoteku. Aplikacija ne koristi dodatne APIje za render slike na ekran nego crta u slikovnu datoteku.

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