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PIP 20 cards (Card-Forge#4771)
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Simisays authored Mar 4, 2024
1 parent 9a8f6e5 commit 6b764f9
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2 changes: 1 addition & 1 deletion forge-game/src/main/java/forge/game/cost/CostExile.java
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Expand Up @@ -152,7 +152,7 @@ public final String toString(int chosenX) {

if (this.getAmount().equals("X")) {
String x = chosenX > 0 ? Lang.getNumeral(chosenX) : "any number of";
return String.format ("Exile %s %s from your %s", x, desc, origin);
return String.format("Exile %s %s from your %s", x, desc, origin);
}

return String.format("Exile %s from your %s",
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6 changes: 5 additions & 1 deletion forge-game/src/main/java/forge/game/cost/CostPayEnergy.java
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Expand Up @@ -60,7 +60,11 @@ public Integer getMaxAmountX(final SpellAbility ability, final Player payer, fin
public final String toString() {
final StringBuilder sb = new StringBuilder();
sb.append("Pay ");
sb.append(Strings.repeat("{E}", Integer.parseInt(getAmount())));
if (getAmount().equals("X")) {
sb.append("X {E}");
} else {
sb.append(Strings.repeat("{E}", Integer.parseInt(getAmount())));
}
return sb.toString();
}

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11 changes: 11 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/cass_hand_of_vengeance.txt
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Name:Cass, Hand of Vengeance
ManaCost:2 R W
Types:Legendary Creature Human Ranger
PT:4/3
K:Vigilance
T:Mode$ ChangesZone | ValidCard$ Creature.Other+enchanted+YouCtrl,Creature.Other+equipped+YouCtrl,Card.Self+equipped,Card.Self+enchanted | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever NICKNAME or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | ChangeType$ Card | ChooseFromDefined$ AttachedTo TriggeredCardLKICopy.Aura | OptionalPrompt$ Select any number of Aura cards that were attached to it | Origin$ Graveyard | Destination$ Battlefield | AttachedTo$ Targeted | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Object$ AttachedTo TriggeredCardLKICopy.Equipment | Optional$ True | Defined$ Targeted
DeckNeeds:Type$Equipment|Aura
Oracle:Vigilance\nWhenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.
11 changes: 11 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/codsworth_handy_helper.txt
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Name:Codsworth, Handy Helper
ManaCost:2 W
Types:Legendary Artifact Creature Robot
PT:2/3
S:Mode$ Continuous | Affected$ Card.IsCommander+YouCtrl | AddKeyword$ Ward:2 | Description$ Commanders you control have ward {2}.
A:AB$ Mana | Cost$ T | Produced$ W | RestrictValid$ Spell.Aura,Spell.Equipment | Amount$ 2 | SpellDescription$ Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
A:AB$ Pump | Cost$ T | ValidTgts$ Aura.YouCtrl,Equipment.YouCtrl | TgtPrompt$ Select target Aura or Equipment you control | SubAbility$ DBAttach | SorcerySpeed$ True | SpellDescription$ Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
SVar:DBAttach:DB$ Attach | Object$ ParentTarget | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control.
DeckNeeds:Type$Aura|Equipment
AI:RemoveDeck:NonCommander
Oracle:Commanders you control have ward {2}.\n{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.\n{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
13 changes: 13 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/ed_e_lonesome_eyebot.txt
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Name:ED-E, Lonesome Eyebot
ManaCost:3
Types:Legendary Artifact Creature Robot
PT:2/1
K:Flying
T:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigPutCounter | CheckSVar$ Y | SVarCompare$ GTX | TriggerZones$ Battlefield | TriggerDescription$ ED-E My Love - Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on CARDNAME, put a quest counter on it.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
A:AB$ Draw | Cost$ 2 Sac<1/NICKNAME> | NumCards$ 1 | SubAbility$ DBDraw | SpellDescription$ Draw a card, then draw an additional card for each quest counter on NICKNAME.
SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ X
SVar:Y:Count$Valid Creature.attacking+YouCtrl
SVar:X:Count$CardCounters.QUEST
DeckHas:Ability$Sacrifice|Counters
Oracle:Flying\nED-E My Love - Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it.\n{2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.
10 changes: 10 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/elder_arthur_maxson.txt
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Name:Elder Arthur Maxson
ManaCost:1 W B
Types:Legendary Creature Human Knight
PT:4/2
S:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Training | Description$ Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
A:AB$ Pump | Cost$ Sac<1/Creature.Other/another creature> | PrecostDesc$ Blind Betrayal - | Defined$ Self | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.
SVar:PlayMain1:TRUE
DeckHints:Ability$Token
DeckHas:Ability$Sacrifice|Counters
Oracle:Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)\nBlind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
11 changes: 11 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/elder_owyn_lyons.txt
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Name:Elder Owyn Lyons
ManaCost:2 W U
Types:Legendary Creature Human Knight
PT:3/3
S:Mode$ Continuous | Affected$ Artifact.YouCtrl | AddKeyword$ Ward:1 | Description$ Artifacts you control have ward {1}. (Whenever an artifact you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield or dies, return target artifact card from your graveyard to your hand.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield or dies, return target artifact card from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact from your graveyard
DeckHints:Type$Artifact
DeckHas:Ability$Graveyard
Oracle:Artifacts you control have ward {1}. (Whenever an artifact you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\nWhen Elder Owyn Lyons enters the battlefield or dies, return target artifact card from your graveyard to your hand.
7 changes: 7 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/electrosiphon.txt
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Name:Electrosiphon
ManaCost:U U R
Types:Instant
A:SP$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBEnergy | RememberCounteredCMC$ True | SpellDescription$ Counter target spell. You get an amount of {E} (energy counters) equal to its mana value.
SVar:DBEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ X
SVar:X:Count$RememberedNumber
Oracle:Counter target spell. You get an amount of {E} (energy counters) equal to its mana value.
14 changes: 14 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/grim_reapers_sprint.txt
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Name:Grim Reaper's Sprint
ManaCost:4 R
Types:Enchantment Aura
K:Enchant creature
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | EffectZone$ All | CheckSVar$ X | SVarCompare$ GE1 | Description$ Morbid — This spell costs {3} less to cast if a creature died this turn.
A:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
SVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SubAbility$ DBAddCombat
SVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | ConditionPhases$ Main1,Main2
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Haste | Description$ Enchanted creature gets +2/+2 and has haste.
SVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
DeckHints:Ability$Sacrifice
SVar:PlayMain1:TRUE
Oracle:Morbid — This spell costs {3} less to cast if a creature died this turn.\nEnchant creature\nWhen Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.\nEnchanted creature gets +2/+2 and has haste.
15 changes: 15 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/gunner_conscript.txt
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Name:Gunner Conscript
ManaCost:1 G
Types:Creature Human Mercenary
PT:2/2
K:Trample
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each Aura and Equipment attached to it.
T:Mode$ ChangesZone | ValidCard$ Card.Self+enchanted | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, if it was enchanted, create a Junk token.
T:Mode$ ChangesZone | ValidCard$ Card.Self+equipped | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, if it was equipped, create a Junk token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_junk_sac_exileplay
SVar:X:Count$Valid Equipment.Attached,Aura.Attached
SVar:EnchantMe:Multiple
SVar:EquipMe:Multiple
DeckNeeds:Type$Aura|Equipment
DeckHas:Ability$Token & Type$Artifact|Junk
Oracle:Trample\nGunner Conscript gets +1/+1 for each Aura and Equipment attached to it.\nWhen Gunner Conscript dies, if it was enchanted, create a Junk token.\nWhen Gunner Conscript dies, if it was equipped, create a Junk token.
10 changes: 10 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/hancock_ghoulish_mayor.txt
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Name:Hancock, Ghoulish Mayor
ManaCost:2 B
Types:Legendary Creature Zombie Mutant Advisor
PT:2/1
S:Mode$ Continuous | Affected$ Creature.Zombie+YouCtrl,Creature.Mutant+YouCtrl | AddPower$ X | AddToughness$ X | EffectZone$ Battlefield | Description$ Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on CARDNAME.
SVar:X:Count$CardCounters.ALL
K:Undying
DeckHints:Ability$Counters & Type$Zombie|Mutant
DeckHas:Ability$Counters
Oracle:Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
10 changes: 10 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/helios_one.txt
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Name:HELIOS One
ManaCost:no cost
Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
A:AB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1 | Cost$ 1 T | SpellDescription$ You get {E} (an energy counter).
A:AB$ Destroy | Cost$ 3 T PayEnergy<X> Sac<1/CARDNAME> | ValidTgts$ Permanent.nonLand+cmcEQX | TgtPrompt$ Select target nonland permanent with mana value X | SorcerySpeed$ True | SpellDescription$ Destroy target nonland permanent with mana value X. Activate only as a sorcery.
SVar:X:Count$xPaid
AI:RemoveDeck:All
DeckHas:Ability$Counters|Sacrifice
Oracle:{T}: Add {C}.\n{1}, {T}: You get {E} (an energy counter).\n{3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
12 changes: 12 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/ian_the_reckless.txt
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Name:Ian the Reckless
ManaCost:1 R
Types:Legendary Creature Human Warrior
PT:2/1
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Card.Self+modified | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | Defined$ You | NumDmg$ X | DamageMap$ True | SubAbility$ DBDealDamageSelf
SVar:DBDealDamageSelf:DB$ DealDamage | Defined$ You | NumDmg$ X | SubAbility$ DBDamageResolve
SVar:DBDamageResolve:DB$ DamageResolve
SVar:X:Count$CardPower
DeckHints:Type$Aura|Equipment & Ability$Counters
SVar:HasAttackEffect:TRUE
Oracle:Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)
8 changes: 8 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/inventory_management.txt
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Name:Inventory Management
ManaCost:R W
Types:Instant
K:Split Second
A:SP$ RepeatEach |RepeatCards$ Aura.YouCtrl,Equipment.YouCtrl | RepeatSubAbility$ DBAttach | SpellDescription$ For each Aura and Equipment you control, you may attach it to a creature you control.
SVar:DBAttach:DB$ Attach | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose a creature you control | Object$ Remembered | Optional$ True
DeckNeeds:Type$Equipment|Aura
Oracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nFor each Aura and Equipment you control, you may attach it to a creature you control.
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Name:James, Wandering Dad
ManaCost:2 U
Types:Legendary Creature Human Scientist
PT:2/4
A:AB$ Mana | Cost$ T | Produced$ C C | RestrictValid$ Activated | SpellDescription$ Add {C}{C}. Spend this mana only to activate abilities.
AlternateMode:Adventure
DeckHas:Ability$Token & Type$Clue
Oracle:Add {C}{C}. Spend this mana only to activate abilities.

ALTERNATE

Name:Follow Him
ManaCost:X U U
Types:Instant Adventure
A:SP$ Investigate | Num$ X | SpellDescription$ Investigate X times. (Then exile this card. You may cast the creature later from exile.)
SVar:X:Count$xPaid
Oracle:Investigate X times. (Then exile this card. You may cast the creature later from exile.)
7 changes: 7 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/junktown.txt
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Name:Junktown
ManaCost:no cost
Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
A:AB$ Token | Cost$ 4 R T Sac<1/NICKNAME> | TokenAmount$ 3 | TokenScript$ c_a_junk_sac_exileplay | TokenOwner$ You | SpellDescription$ Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
DeckHas:Ability$Sacrifice|Token & Type$Junk|Artifact
Oracle:{T}: Add {C}.\n{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
13 changes: 13 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/kellogg_dangerous_mind.txt
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Name:Kellogg, Dangerous Mind
ManaCost:1 B R
Types:Legendary Creature Human Mercenary
PT:3/2
K:First Strike
K:Haste
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever this creature attacks, create a Treasure token.
SVar:TrigToken:DB$ Token | TokenScript$ c_a_treasure_sac
A:AB$ GainControl | Cost$ Sac<5/Treasure> | ValidTgts$ Creature | LoseControl$ LeavesPlay,LoseControl | SorcerySpeed$ True | SpellDescription$ Gain control of target creature for as long as you control NICKNAME. Activate only as a sorcery.
SVar:HasAttackEffect:TRUE
DeckHas:Ability$Token|Sacrifice & Type$Artifact|Treasure
DeckHints:Type$Treasure
Oracle:First strike, haste\nWhenever Kellogg, Dangerous Mind attacks, create a Treasure token.\nSacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.
13 changes: 13 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/legate_lanius_caesars_ace.txt
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Name:Legate Lanius, Caesar's Ace
ManaCost:2 B R
Types:Legendary Creature Human Soldier
PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigRepeatEach | TriggerDescription$ Decimate — When CARDNAME enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up.
SVar:TrigRepeatEach:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBSacrifice
SVar:DBSacrifice:DB$ Sacrifice | Amount$ X | SacValid$ Creature | Defined$ Remembered
SVar:X:Count$Valid Creature.RememberedPlayerCtrl/DivideEvenlyUp.10
T:Mode$ Sacrificed | ValidCard$ Creature.OppCtrl | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent sacrifices a creature, put a +1/+1 counter on NICKNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
DeckHints:Ability$Counters
DeckHas:Ability$Counters
Oracle:Decimate — When Legate Lanius enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up.\nWhenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius.
17 changes: 17 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/lily_bowen_raging_grandma.txt
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Name:Lily Bowen, Raging Grandma
ManaCost:3 G
Types:Legendary Creature Mutant Warrior
PT:0/0
K:Vigilance
K:etbCounter:P1P1:2
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigBranch | TriggerDescription$ At the beginning of your upkeep, double the number of +1/+1 counters on NICKNAME if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.
SVar:TrigBranch:DB$ Branch | BranchConditionSVar$ Power | BranchConditionSVarCompare$ GT16 | TrueSubAbility$ DBRemoveCounters | FalseSubAbility$ DBPump
SVar:DBPump:DB$ MultiplyCounter | CounterType$ P1P1 | Defined$ Self
SVar:DBRemoveCounters:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Y | RememberRemoved$ True | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Y:Count$CardCounters.P1P1/Minus.1
SVar:X:Count$RememberedSize
SVar:Power:Count$CardPower
DeckHas:Ability$Counters|LifeGain
Oracle:Vigilance\nLily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.\nAt the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.
12 changes: 12 additions & 0 deletions forge-gui/res/cardsfolder/upcoming/maccready_lamplight_mayor.txt
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Name:MacCready, Lamplight Mayor
ManaCost:W B
Types:Legendary Creature Human Advisor
PT:1/3
T:Mode$ Attacks | ValidCard$ Creature.powerLE2+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)
SVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ Skulk
T:Mode$ Attacks | ValidCard$ Creature.powerGE4 | Attacked$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 2 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ 2
DeckHas:Ability$LifeGain
SVar:PlayMain1:TRUE
Oracle:Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)\nWhenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
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