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Ship Change Implementation & Ship Construction Fix
* Ship change use packets that doesn't have any info in SvData but instead has it in the request body. * Ship construction has been broken up between different data sets. * We now have real time ship swapping in KCV (swaps, adds to, and removes ships from fleets) * Also now has fixed construction menus. * This does not update instant build/repair numbers.
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Original file line number | Diff line number | Diff line change |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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||
namespace Grabacr07.KanColleWrapper.Models.Raw | ||
{ | ||
// ReSharper disable InconsistentNaming | ||
public class kcsapi_change { } | ||
// ReSharper restore InconsistentNaming | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,18 @@ | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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||
namespace Grabacr07.KanColleWrapper.Models.Raw | ||
{ | ||
// ReSharper disable InconsistentNaming | ||
public class kcsapi_getship | ||
{ | ||
public int api_id { get; set; } | ||
public kcsapi_kdock[] api_kdock { get; set; } | ||
public kcsapi_ship2 api_ship { get; set; } | ||
public kcsapi_slotitem api_slotitem { get; set; } | ||
} | ||
// ReSharper restore InconsistentNaming | ||
} |