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DBViewer 0.5.0.0 - DBEditor 0.0.1.3

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@ZeromusXYZ ZeromusXYZ released this 20 Jul 13:47

DBViewer updates:

New look using tool buttons with icons rather than the old tab pages. As well as several new pages.
Added shortcut keys for the following
F2 - Quests
F3 - Skills
F4 - Doodads
F5 - Buffs
F6 - NPCs
F7 - Items
F8 - Localizer
F9 - Map
The keys are chosen for the most common uses and the F-key is always somewhat above the first letter of the tab with (as on a qwerty keyboard)

You can now use Ctrl + (shift +) Subtract to go to the previous (next) tab you have opened.

Added a system to create profiles on the settings tab. A profiles saves the currently loaded DB, game_pak and locale settings. IT can be loaded from the settings tab, or from the File menu.

Other details:

  • Skill execution TreeView now shows all of the fields of the skills table fields with exception of name and description fields.
  • Added more icon support to custom property nodes
  • Added Ability (skill tree) names to custom property nodes
  • Added Schedule tab that shows seasonal or in-game events.
  • In-game scheduled events will also show their related quests, doodads and NPC spawners
  • Added loading of QuestMonsterNpcs
  • Added loading of TowerDef schedules. You can find them under Schedules -> Rifts
  • Added 3.x compatibility for TowerDef
  • Added more info to NPC tab
  • Schedules will now correctly show in Selected Data tab
  • Split up MainForm.cs into multiple files as it was getting to big
  • Did some minor name fixing
  • Added Spheres tab
  • Added functionality to TreeNodeWithInfo to allow pinning things on the map when double-clicked
  • Fixed line counter when loading quest sign sphere file
  • Added loading of unit_reqs
  • Added requirements node to skills
  • Added GameUnitReqsKindId names and descriptions in it's comments
  • Added requirements for Armor and Weapons, It is added to the item description.
  • Fixed some alignments of panels that happened when I was switching from multi-row to single row panels
  • Added Spheres tab to menu
  • Localizer now shows keys and category for ui_texts table
  • Added a grid option for use with level paths folders. It creates a 256x256 grid, and the number represent the xxx_yyy folder names of the instance.
  • Added Zoom +/- buttons to MapView
  • Moved the settings to a actual settings page.
  • Added a few more GM Command labels
  • Added unit stats and buff modifier info to buffs
  • The ComboBoxes with search history should now correctly enable the related Search button when picked from the list
  • Moved all form event functions back to the mainform.cs as it was getting annoying when trying to do editing on already existing events that are in other files.
  • Added history for spheres