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Small updates and various fixes. Includes glossary colour hotfix. #177
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gurpreetsinghmatharoo
commented
Oct 3, 2024
- In-Game: "event_object" still returns a number, not an object reference GameMaker-Bugs#7800
- Docs Integration: RoboHelp\helpdocs_keywords.json has a typo "udio_stop_recording" GameMaker-Bugs#7815
- Manual Content: "particleSystemIndex" key found in sequence keyframe data struct is undocumented GameMaker-Bugs#7584
- Manual Content: string_replace() and string_replace_all() pages have the first argument documented incorrectly GameMaker-Bugs#7782
- Manual Content: "No Mouse Input" and Mouse Wheel events are not documented GameMaker-Bugs#7784
- audio_sound_gain manual page describes volume argument mentioning "music" GameMaker-Bugs#7818
- Manual Content: Manual incorrectly says that precise per frame collision masks have a different bounding box per subimage GameMaker-Bugs#7735
- In-Game: audio_play_sound() and audio_play_sound_at() are not covered by audio_throw_on_error() GameMaker-Bugs#7790
- In-Game: audio_play_in_sync_group() is not affected by audio_throw_on_error() GameMaker-Bugs#7850
- Manual Content: display_mouse_set()/window_mouse_set() could add note advising browser platforms to see window_mouse_set_locked() GameMaker-Bugs#7861
- Manual Content: "Glossary" column uses unreadable text colour values on Monthly and Beta sites GameMaker-Bugs#7858
…ata struct is undocumented YoYoGames/GameMaker-Bugs#7584
…he first argument documented incorrectly YoYoGames/GameMaker-Bugs#7782
…on masks have a different bounding box per subimage YoYoGames/GameMaker-Bugs#7735
…overed by audio_throw_on_error() YoYoGames/GameMaker-Bugs#7790
# Conflicts: # Manual/contents/GameMaker_Language/GML_Reference/Cameras_And_Display/The_Game_Window/window_mouse_set.htm # Manual/contents/GameMaker_Language/GML_Reference/Cameras_And_Display/display_mouse_set.htm # Manual/contents/GameMaker_Language/GML_Reference/Variable_Functions/real.htm
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