2024.2
Version 2024.2.0.132- Windows - macOS - Ubuntu (Beta)
Beta 1 v2024.200.0.461 - changes
Beta 2 v2024.200.0.471 - changes from Beta 1
Beta 3 v2024.200.0.475 - changes from Beta 2
Beta 4 v2024.200.0.486 - changes from Beta 3
Beta 5 v2024.200.0.494 - changes from Beta 4
Beta 6 v2024.200.0.499 - changes from Beta 5
Beta 7 v2024.200.0.502 - changes from Beta 6
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Version 2024.2.0.132- Windows - macOS - Ubuntu (Beta)
Beta 1 v2024.200.0.461 - changes
Beta 2 v2024.200.0.471 - changes from Beta 1
Beta 3 v2024.200.0.475 - changes from Beta 2
Beta 4 v2024.200.0.486 - changes from Beta 3
Beta 5 v2024.200.0.494 - changes from Beta 4
Beta 6 v2024.200.0.499 - changes from Beta 5
Beta 7 v2024.200.0.502 - changes from Beta 6
Beta 8 v2024.200.0.505 - changes from Beta 7
Final v2024.2.0.132 - changes from Beta 8
Our first release of the year 2024.2
Required SDKs - Required Permissions
Click the Open/Closed buttons below to see the things not fixed yet (Open) or those already fixed and potentially in the version you are using (Closed).
IDE Features
- New project format to improve robustness of upgrading and downgrading projects between versions
- ProjectTool is exposed allowing projects to be upgraded and downgraded between LTS-22 and NOV-32 formats
Runtime Features
- compile time constants - #2743, #2736
- compiler optimisations - #2821, #2804
- dbg changes - #2738, #2707, #2706
- Texture View and Memory View added to debug overlay - #2800
- JSON parse / stringify changes - #2808, #2749
- Room tiledata is now compressed - #2417, #2836
- Websocket changes - #2104, #2109
- Borderless Fullscreen added
For a full list of GMLSpec changes please see:
https://github.com/YoYoGames/GameMaker-Bugs/blob/main/GMLSpecChanges/2024.2.md