XQF is a server browser and launcher for games using id Tech engines, Unreal engines and many others (see the wiki/Supported-games page for details). XQF is a front-end to QStat and uses the GTK+ 2 toolkit.
To learn more about what's new in XQF, please read the file NEWS.md and the ChangeLog.
See the Wiki page: wiki/Downloads.
git clone https://github.com/XQF/xqf.git
cd xqf
mkdir build
cd build
cmake ..
make
make install
On Debian or Ubuntu, use cmake -DWITH_QSTAT=/usr/bin/quakestat -DCMAKE_INSTALL_PREFIX=/usr ..
.
For extended information, read this Wiki page: wiki/How-to-build.
- Current home page: xqf.github.io
- XQF Wiki: github.com/XQF/xqf/wiki
- IRC Channel: #[email protected]
- Source code repository: github.com/XQF/xqf (up to date Git repository)
- Historical mail list: sf.net/p/xqf/mailman/ (havn't seen mail in years)
- Historical archives: sf.net/p/xqf (previously published files, old SVN repository, and old ticket list)
- QStat, the tool XQF is based on: github.com/Unity-Technologies/qstat
The best way to contribute code is to fork this project. You will find more details on the wiki: wiki/How-to-contribute.
XQF is Copyright © 1998-2000 Roman Pozlevich. See the wiki page for contributors: wiki/Contributors.
Copying is allowed under the terms of the GNU General Public License.
See the file COPYING for more details.
XQF was originally written by Roman Pozlevich in 1998. It has been maintained and improved by a devoted team over the years with following major developers:
1998-2000 Roman Pozlevich
2000-2002 Bill Adams
2000-2003 Alex Burger
2001-2010 Ludwig Nussel
2001-2015 Jordi Mallach
2015-2015 Artem Vorotnikov
2014-2024 Zack Middleton
2013-2024 Thomas Debesse