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Fix for erroneous burst-fire effect stacking #1448
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Fix for erroneous burst-fire effect stacking #1448
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Looks fine, but please use per-line comments to comment out code, the |
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Other than that, good to go.
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// Start Issue #1380 - Since onRefresh is be called for each burst-fire shot, we don't need to adjust the |
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Thar be a typo / skipped words in the docs. Two, actually.
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Fixes #1380
Tested with Knife rounds from MZ Perk pack (which applies 1 stack of bleeding @ 1 damage per instance) combined with Fan Fire and Cyclic Fire from the LW2 Gunner class pack. Correct amount of stacks seem to be applied - further testing required but looks good so far.