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Fix dark menus in canvas, not in top toolbar #22516
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
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What's the point of having this as a constant?
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It's the only way I found to get this prop to take.
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I think the advantage is that the object is not regenerated on each render. On expensive pure components, it could have an impact but maybe not everywhere.
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Happy to do which ever you agree on. Just haven't been able to get it to work without this method.
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It would be nice to unblock this PR, so we don't ship the current change in master if we can avoid it. CC: @youknowriad
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@jasmussen this shouldn't be a blocker IMO. You can inline these if needed. Performance is probably not a concern here.