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Releases: WhistleWiz/dv-custom-cargo

v2.0.0

06 Mar 22:10
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Version 2.0.0

This update will break existing cargo mods. Mod creators will need to update cargo groups and licenses, and reexport.

Adds:

  • Cargo sources and destinations are now per group instead of per cargo, allowing greater flexibility.
  • Specifying a station, yard or individual loading track as destination.
  • Licenses use string IDs, allowing custom licenses.
  • Packaging pack into a single asset bundle, reducing file size, loading times and export times, while still allowing individual bundles to be loaded.
  • Full control over cargo damage stats.
  • Hazmat effects like leaks and explosions.
  • Integration with the next version of CCL when it releases, allowing the usage of CCL components in cargo.

Fixes:

  • Cargo not loading properly on save reload, needing to go back to the main menu.
  • Better validation to prevent wrong setups.

v1.0.1

04 Feb 02:16
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Fixes compatibility with Passenger Jobs, and perhaps ES and D Atomics.
Adds vanilla car visualiser component to the editor package.

  • Updated package to zip properly.

v1.0.0

03 Feb 00:29
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First public release.

Includes the Cargo Creator unity package for easy creation. Check the wiki at the top of the page for more information.

This mod depends on DVLangHelper. If you don't have CCL >v2.1.0, please also download DVLangHelper, and add DVLangHelper.Data.dll to the same project, or if you have installed that mod, just copy it from there.

Full Changelog: https://github.com/WhistleWiz/dv-custom-cargo/commits/v1.0.0