ProjectMech
(or A+ Team) is a tank-based 3D shooter built with Unity.
Creators:
- Homer Gaidarski
- Alex Wilhelm
- Wesley Thompson
- Joshua Lewis
Controls:
- Move - WASD
- Aim Tank Turret - Mouse
- Shoot - Left Click
- Cloak - 1
- Speed Boost - 2
- Damage Boost - 3
Features:
- Player
- plays as tank that has two main cannons that alternate when firing.
- shoots tank shells that explode on impact causing area of effect damage to enemies.
- can fire once every second.
- cannot hurt self.
- has health and energy that do not regenerate.
- has camouflage ability, speed boost, and damage boost (insta-kill right now) which all use energy.
- Enemies spawn via dropships, which automatically fly to dropzones when the # of enemies on the map is < 30
- Mech - Robot on wheels with two rapid-fire machine guns
- Drone - Flying mini-drone with machine gun
Bugs:
- Aiming has vertical max and min range, but it is possible to get past it temporarily if you keep scrolling past one restriction, and then swipe the mouse quickly in the opposite direction.
- Damage boost persists if player restarts game or dies while using it. This can be fixed by quitting the application/browser and reopening the application/browser.