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name: Publish | ||
on: | ||
release: | ||
types: [ published ] | ||
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jobs: | ||
notify: | ||
runs-on: ubuntu-latest | ||
steps: | ||
- name: Discord notification | ||
env: | ||
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }} | ||
uses: Ilshidur/action-discord@master | ||
with: | ||
args: '**New release:** {{ EVENT_PAYLOAD.release.name }} **Download Here:** {{ EVENT_PAYLOAD.release.html_url }}' |
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# Roadmap | ||
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_**Note:** This is a one-man side project, so development velocity is slow and uneven. This roadmap is aspirational, | ||
nothing | ||
on here is a guaranteed, and I can't be sure when any of it will actually happen._ | ||
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## Near-term | ||
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- **Client/Server syncing stabilization:** There's no known bugs, but this is by far the most likely feature to cause | ||
user data loss, so it must be rock solid | ||
- **Localization Support:** Move all strings into localization files, get setup with community localization service. | ||
- **Quality of Life UI improvements:** The UI is ready for a second polish pass, focusing on quality of life | ||
improvements. | ||
- Word Count in text editor | ||
- Draft selection editor | ||
- Lots of work on Merge Conflict editors when syncing | ||
- General work for larger screen sizes | ||
- Confirm save on more entity types beyond just scenes | ||
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## Road to 1.0 | ||
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- **Rich Text Editor 2.0:** This is one of the biggest weaknesses currently. The current text editor is buggy, has poor | ||
performance with lots of text, and only supports rich text through ugly hacks. We're waiting on `BasicTextfield2` | ||
coming later this year to build a more robust editor on. | ||
- Spell check | ||
- Possibly grammar check | ||
- **Encyclopedia Improvements:** usability improvements | ||
- Allow more characters to be used in the name | ||
- Allow changing of entry type after creation | ||
- Allow tag removal, addition after creation | ||
- Tag search in browser | ||
- More unit testing across the board | ||
- Release for **MacOS** | ||
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## Post 1.0 | ||
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- Release for **iOS** | ||
- **Outlines:** write a short outline for each scene. Be able to see an overview of your story by reading only your | ||
outlines in order. | ||
- **Hemingway Mode:** Provide a distraction free writing experience. Very little UI, no spell check, ect. | ||
- **Scene Notes:** add extra notes to a scene, remind your self what story beats to hit, or what tone to strike. | ||
- **Scene/Encyclopedia Integration:** | ||
- When you type the name of an entry in your encyclopedia, it will be hyper linked in-line to the entry. | ||
- See a summary of which characters or locations appear in the scene | ||
- **Story Insights**: Which scene two characters first appeared in together, possibly other stuff pulling from | ||
encyclopedia and scenes | ||
- **Encyclopedia 2.0:** Type specific templates, different fields for characters, locations, and more | ||
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## Further Future | ||
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- **Editor Requests:** Create a request for someone to edit a scene. A link to generated, and they can read and suggest | ||
edits to the scene from a webpage. Then in-app, you can receive the edits and choose what to take. | ||
- **Publish on Web:** Publish a story as a simple webview you can link people to. |
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<string name="unsaved_scenes_dialog_title">Nicht gespeicherte Szenen</string> | ||
<string name="app_name">Hammer</string> | ||
<string name="unsaved_scenes_dialog_neutral_button">Abbrechen</string> | ||
<string name="unsaved_scenes_dialog_positive_button">Speichern und schließen</string> | ||
<string name="unsaved_scenes_dialog_message">Ungespeicherte Szenen speichern\?</string> | ||
<string name="unsaved_scenes_dialog_negative_button">Verwerfen und schließen</string> | ||
<string name="loading">Laden…</string> | ||
<string name="title_activity_configure_note_widget">Widget konfigurieren</string> | ||
<string name="title_activity_add_note">Notiz hinzufügen</string> | ||
<string name="overflow_menu_button">Mehr</string> | ||
<string name="navdrawer_button">Navigation</string> | ||
<string name="note_widget_dialog_save_button">Speichern</string> | ||
<string name="note_widget_dialog_categories_dropdown">Kategorien</string> | ||
<string name="note_widget_button_description">Notiz hinzugefügen</string> | ||
<string name="note_widget_toast_no_projects">Keine Projekte bisher</string> | ||
<string name="note_widget_dialog_title">Notiz hinzufügen:</string> | ||
<string name="note_widget_toast_success">Notiz hinzugefügt</string> | ||
</resources> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<string name="app_name">Hammer</string> | ||
<string name="unsaved_scenes_dialog_title">Escenas sin guardar</string> | ||
<string name="title_activity_add_note">Agregar nota</string> | ||
<string name="unsaved_scenes_dialog_message">¿Desea guardar las escenas sin guardar\?</string> | ||
<string name="loading">Cargando…</string> | ||
<string name="unsaved_scenes_dialog_negative_button">Descartar y cerrar</string> | ||
<string name="title_activity_configure_note_widget">Configurar Widget</string> | ||
<string name="unsaved_scenes_dialog_neutral_button">Cancelar</string> | ||
<string name="unsaved_scenes_dialog_positive_button">Guardar y cerrar</string> | ||
<string name="note_widget_dialog_title">Agregar nota a:</string> | ||
<string name="note_widget_dialog_save_button">Guardar</string> | ||
<string name="note_widget_dialog_categories_dropdown">Categorías</string> | ||
<string name="note_widget_button_description">Agregar nota</string> | ||
</resources> |
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