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Crises #833
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Right-windows no longer use negation of right_window_open in the visible trigger. It allows adding new right tabs without changing these files.
Added basic tab for Crises.
Added basic tabs inside Crises tab.
(GDC)
Added textures for the Crises tab header and backgrounds.
Added the Crisis Features, Character, Name and Description to the GUI.
…to crisis # Conflicts: # localization/english/wc_game_concepts_l_english.yml
Fixed the My Realm tab bugging after opening the Crises tab.
Mod tabs migrated to new files. Added the Coalition Members. (GDC)
Added the Crisis Strenght and Power to the tab.
Added working Coalition Members to the tab. Added the basic join coalition interaction.
Updated the crisis background images to fit the window ratio. Updated the mask, it's not faded to the top. (GDC)
Deleted widget since there is margin_widget already. (GDC)
The Crisis tab referens to the crisis title to get info about the crisis. It makes the tab proof to the crisis having no holder. Added the Status to the crisis tab.
# Conflicts: # localization/english/wc_effects_l_english.yml # localization/english/wc_game_concepts_l_english.yml
(GDC)
The AI joins coalitions now.
Added effect descriptions for Joining and Leaving Coalition. Balanced coalition reasons to be more less likely.
Fixed Ner'zhul being free after a year.
Coalition info is passed to heirs thus it's deathproof. Dead characters leave coalition.
Added the Leave Coalition interaction. Fixed coalition destroyed on the crisis holder war won.
Added Coalition Power bar.
Added Join and Leave buttons on the Crises tab.
Added the Coalition Member modifier to debuff coalition members.
Added is_in_coaltion_against_trigger.
Added a localization for is_in_coaltion_against_trigger. Added a trigger, is_in_any_coaltion_trigger. Added a value, coalition_strength_value.
The declare war windows shows if the coalition may join.
…to crisis # Conflicts: # localization/english/wc_effects_l_english.yml
You get a cooldown on leaving the coalition.
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Changelog:
Coalitions
Union GUI tab
Tasks:
Click to expand
Click to expand
Click to expand
Tests:
wc
files inDocuments\Paradox Interactive\Crusader Kings III\logs\error.log
exceptportrait_decals.cpp:101
How to test: