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Magic 2024 #1257

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Magic 2024 #1257

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sumankun
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@sumankun sumankun commented Nov 28, 2023

copied description form Meme PR. Updated to the most current patch

Changelog:

  • Added Magic Lifestyles.
  • Added effects to sorcerer traits
  • Changed localisation for magical doctrine parameters
  • Close Class adaptation #5

General TODO:

  • Restrict focus selection
  • Gender doctrine loc
  • Focus buffs / loc
  • Adapt vanilla events
  • Restrict lifestyle selection
  • Give magic resistance even if magic usage is secret
  • Fix Freezerburn perk that Dione broke
  • Fix chances for army/knight targeting spells (currently one roll for entire army, should be one roll per target)
  • Fix spell reflect for new schemes
  • Apply Divine Storm to armies and travelers passing through the area
  • Banshee, Ghoul, Vampire, Revenant trait modifiers and balancing
  • Epidemic traits balancing
  • Epidemic modifiers
  • Fix dodging, hit, and resist TTs
  • Fix add or increase burn/frostbite
  • River Spirit's Rage cultural localization
  • Cancel spell cast when all targets die
  • Notification when spell is off cooldown
  • Fix court mage + integrate with new court position system
  • Add magic modifiers to existing artifacts
  • Add magic event options / modifiers to exisitng WC content
  • Make sure all magic illnesses / injuries use vanilla treatment system

Art TODO:

  • Magic decision backgrounds
  • Fire ritual icons
  • Frostbite decal
  • Frostbite trait icon
  • Ice Block trait icon
  • Frost/snowflake modifier icon
  • Ice block static model
  • Master Pyromancer trait icon
  • Master Cryomancer trait icon
  • Polymorph trait icon
  • Arcane ritual icons
  • Light ritual icons
  • Abomination 3D static model
  • Banshee appearance
  • Ghoul 3D static model
  • Vampire appearance
  • Vampire trait icon
  • Revenant trait icon
  • Frost Fever trait icon
  • Crypt Fever trait icon
  • Blood Plague trait icon
  • Death ritual icons
  • Water ritual icons
  • Hibernation trait icon

Lifestyles TODO:

Tests:

  • There are no errors in wc files in Documents\Paradox Interactive\Crusader Kings III\logs\error.log

How to test:

  • Basically, it's 2nd round of what have been tested in Magic doctrines #120 - check that lore character can pick correct focuses in correct lifestyles.
  • Ignore perks, they are not ready yet.
  • Use add_lifestyle_xp_all console command to get exp for all lifestyles

MemeWizard and others added 23 commits July 9, 2022 23:49
# Conflicts:
#	common/on_action/yearly_on_actions.txt
#	common/scripted_effects/wc_vanilla_effects.txt
#	common/scripted_triggers/wc_magic_triggers.txt
#	gui/hud.gui
#	history/characters/120000_nraqi.txt
#	history/characters/240000_qiraji.txt
#	history/characters/450000_sayaadi.txt
#	history/characters/60000_63000_lordaeronian.txt
#	localization/english/wc_game_rules_l_english.yml
#	localization/replace/english/wc_game_concepts_l_english.yml
…s-new-doctrines-adaptation

Magic trees new doctrines adaptation
# Conflicts:
#	localization/replace/english/wc_game_concepts_l_english.yml
* Create portal exempt to ritual cooldown

* Create Portal Initial commit

* add gui for multiple character targets

* Add ability to select destination

* add cascading portal selection

* add empires to list first

* pan_camera_to_title when target is selected

* add tooltip for characters

* fix change destination gui clipping

* army tooltips

* fix error spam

* fix 'type' error

* fix recipient error

* remove loose variables

* add travel entourage functionality

* add tooltips to prevent people from breaking shit

* Fix army tootlip

* add tooltips/disable teleporting when army in combat

* Fix army teleportation

* Fix pt 2

* Add decision to go back home

* Remove isolated titles and titles with no barony

* fix2
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