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更新,加入了很多的AI功能
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WWILLV committed Mar 28, 2018
1 parent 3e16823 commit 12c0358
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Showing 7 changed files with 1,154 additions and 462 deletions.
1,353 changes: 892 additions & 461 deletions GodOfHacker/FM_God.Designer.cs

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17 changes: 17 additions & 0 deletions GodOfHacker/FM_God.cs
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Expand Up @@ -40,5 +40,22 @@ private void button36_Click(object sender, EventArgs e)
{
MessageBox.Show("已经锤爆出题人的狗头!");
}

private void button51_Click(object sender, EventArgs e)
{
FM_show fs = new FM_show(text_cumTitle.Text,text_cumText.Text, (int)numericUpDown1.Value);
fs.Owner = this;
fs.Show();
}

private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
{
System.Diagnostics.Process.Start("https://github.com/WWILLV/GodOfHacker/");
}

private void button59_Click(object sender, EventArgs e)
{
System.Diagnostics.Process.Start("http://music.163.com/#/m/song?id=333750&userid=340656630");
}
}
}
73 changes: 73 additions & 0 deletions GodOfHacker/FM_show.Designer.cs

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42 changes: 42 additions & 0 deletions GodOfHacker/FM_show.cs
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@@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace GodOfHacker
{
public partial class FM_show : Form
{
string _title = "成功";
string _text = "成功";
public FM_show()
{
InitializeComponent();
change();
}
public FM_show(string a,string b,int time)
{
//System.Threading.Thread.Sleep(time);
title = a;
text = b;
InitializeComponent();
change();
}
public string title { set { _title = value; } }
public string text { set { _text = value; } }
private void change()
{
this.Text = _title;
label1.Text = _text;
for (int i = 0; i < progressBar1.Maximum; i++)
{
progressBar1.Value++;
}
}
}
}
120 changes: 120 additions & 0 deletions GodOfHacker/FM_show.resx
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@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
9 changes: 9 additions & 0 deletions GodOfHacker/GodOfHacker.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -58,11 +58,20 @@
<Compile Include="FM_God.Designer.cs">
<DependentUpon>FM_God.cs</DependentUpon>
</Compile>
<Compile Include="FM_show.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FM_show.Designer.cs">
<DependentUpon>FM_show.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="FM_God.resx">
<DependentUpon>FM_God.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FM_show.resx">
<DependentUpon>FM_show.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
Expand Down
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,4 +5,4 @@
![截图](https://i.loli.net/2017/11/22/5a15953fd0a3f.png)
啥也不说了,贼强!

下载再release里
下载在release里

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